Update of patch #3840 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #20728 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #3, patch #3833 (project freeciv):
- Set dep_tgt.obj.base instead dep_tgt.obj.road in autosettler code
- Add empty line between dep_tgt declaration and first line of actual code
(file #17738)
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Additional Item
Follow-up Comment #3, patch #3826 (project freeciv):
- git commit message claims that pcity is needed for requirements preventing
building base/road in cities, but CityTile, Center, Local requirement is
used for that.
It's probably a good idea to pass that city information to requirement
parsing,
Follow-up Comment #1, patch #3830 (project freeciv):
Reading the patch it seems to me that it does change behavior when sea unit
attacks against another sea unit in harbour.
Old code would check if defender is land unit (native to tile it defends) and
as sea unit in harbour is not that, it
Follow-up Comment #7, bug #20706 (project freeciv):
btw Noticed that freeciv-web has interface where entire tax rates dialog is
constructed so that max value for the ruler is current maxrate value.
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Update of bug #20507 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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URL:
http://gna.org/patch/?3845
Summary: Minor updates to README.ruleset_civ2civ3
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 12 Apr 2013 02:38:52 AM EEST
Category: docs
Priority: 5 - Normal