[Freeciv-Dev] [patch #4373] Silence some compiler warnings and fix some severe bugs along the way

2013-12-31 Thread Guillaume Melquiond
Follow-up Comment #4, patch #4373 (project freeciv): I have updated the patches for trunk and S2_5, since the cast that allowed to hide the memory corruption in client/tilespec.c is no longer needed. I have also submitted patches for S2_4 and S2_3. (I finally got them to compile.) They silence a

[Freeciv-Dev] [bug #21293] Tab completion on empty line references invalid memory

2013-12-31 Thread Jacob Nevins
Update of bug #21293 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?21293 ___ Message sent

[Freeciv-Dev] [bug #21393] update_player_tile_knowledge() doesn't handle foggedborders correctly

2013-12-31 Thread Jacob Nevins
Update of bug #21393 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21395] Chatline completion can cause client segfault in the presence of unused player slots

2013-12-31 Thread Jacob Nevins
Update of bug #21395 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21384] Client segfault in fill_grid_sprite_array on server shutdown or player /remove

2013-12-31 Thread Jacob Nevins
Update of bug #21384 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21392] Editor vision tool should always refresh player's knowledge

2013-12-31 Thread Jacob Nevins
Update of bug #21392 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4365] Propose a ceasefire on first contact only in case of war

2013-12-31 Thread Jacob Nevins
Update of patch #4365 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21399] luac.c main() built to lua library

2013-12-31 Thread Devander
Follow-up Comment #2, bug #21399 (project freeciv): Thank you for looking into this issue. I applied the LuacRm-S2_4.patch to the sources fetched using MacPorts (so got rid of the luac.c entries in the lua-5.1/src Makefiles) and rebuilt, but unfortunately still the same behavior when running

[Freeciv-Dev] [patch #3468] Metaticket: Clang clean build

2013-12-31 Thread Jacob Nevins
Update of patch #3468 (project freeciv): Depends on: = patch #4373 ___ Reply to this item at: http://gna.org/patch/?3468 ___ Message sent

[Freeciv-Dev] [patch #4378] Minimize the gold clause when exchanging technologies

2013-12-31 Thread Guillaume Melquiond
URL: http://gna.org/patch/?4378 Summary: Minimize the gold clause when exchanging technologies Project: Freeciv Submitted by: silene Submitted on: Tue 31 Dec 2013 03:20:26 PM CET Category: ai Priority: 5 -

[Freeciv-Dev] [patch #4280] Appdata file for freeciv

2013-12-31 Thread Marko Lindqvist
Update of patch #4280 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.4.2, 2.5.0, 2.6.0 ___ Follow-up Comment #2: Attached patches

[Freeciv-Dev] [bug #21406] Alien, civ/2 nation translations searched from wrong domain

2013-12-31 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21406 Summary: Alien, civ/2 nation translations searched from wrong domain Project: Freeciv Submitted by: cazfi Submitted on: Tue 31 Dec 2013 08:28:33 PM EET Category: rulesets

[Freeciv-Dev] [patch #4379] Autosaving based on timer

2013-12-31 Thread Marko Lindqvist
URL: http://gna.org/patch/?4379 Summary: Autosaving based on timer Project: Freeciv Submitted by: cazfi Submitted on: Tue 31 Dec 2013 11:31:50 PM EET Category: general Priority: 5 - Normal