Re: [Freeciv-Dev] (PR#39330) Re: (PR#39335) Re: Fix for PR#39330

2007-04-11 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39330 On 4/11/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39330 Jason Short wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39335 Attached to this message is a

Re: [Freeciv-Dev] (PR#39330) Re: (PR#39335) Re: Fix for PR#39330

2007-04-11 Thread [EMAIL PROTECTED]
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39330 Jason Short wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39330 Well, the patch can be easily be modified to send 'TILE_UNKNOWN' instead, for the case when the tile is seen by a city, but unknown. A *seen* tile is

[Freeciv-Dev] (PR#39324) Bugs in SDL client for 2.1.0-beta4

2007-04-11 Thread Christian Prochaska
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39324 [EMAIL PROTECTED] - Mi 04. Apr 2007, 21:34:31]: -The dialogue for selling all of a certain improvement isn't destroyed when an option is selected - The dialogue for buying a unit isn't destroyed when buying isn't allowed (due to a