[Freeciv-Dev] (PR#40494) giving units

2008-09-18 Thread Tomasz Niemcewicz
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40494 there should be easier way of giving units than changing owner of city, changing homecity and giving city back. Maybe new command available only if units is inside ally/teammember city? there should be easier way of giving units than

[Freeciv-Dev] (PR#40495) Server sends too much player infos

2008-09-18 Thread Pepeto
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40495 The packet_player_info always gives the government and the gold of any players, including when you never met this player. ___ Freeciv-dev mailing list Freeciv-dev@gna.org

[Freeciv-Dev] (PR#40487) Re: add chat buttons

2008-09-18 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40487 Here is my port of the allies-only button warclient feature for S2_1 and later. It has some improvements over the warclient version, namely that for local games (i.e. games on a forked server) the feature is hidden, and much improved

[Freeciv-Dev] (PR#40487) Re: add chat buttons

2008-09-18 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40487 Alright, obviously attaching via Jumbo doesn't do what I expect. Let's see if this will work. :) --- この野郎! client/gui-gtk-2.0/chatline.c | 60

[Freeciv-Dev] (PR#40495) Server sends too much player infos

2008-09-18 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40495 I can confirm that by modifying the client source (i.e. changing can_intel_with_player to always return TRUE) a player could access information not normally available (the other players' gold amounts and governments, even without

Re: [Freeciv-Dev] (PR#40495) Server sends too much player infos

2008-09-18 Thread Jason Dorje Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40495 This is a significant bug and should be backported, possibly even back to 2.0. To avoid crashes maybe a placeholder data could be sent instead? Like anarchy rather than NULL government. -jason

[Freeciv-Dev] (PR#40495) Server sends too much player infos

2008-09-18 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40495 [EMAIL PROTECTED] - Fri Sep 19 00:39:59 2008]: This is a significant bug and should be backported, possibly even back to 2.0. Ok, though this porting business is starting to get on my nerves, what with the 4 freeciv, 2 warclient,

[Freeciv-Dev] (PR#40490) offline msg

2008-09-18 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40490 [EMAIL PROTECTED] - Wed Sep 17 09:06:09 2008]: Maho just told me that there is something like that ready in 2.0 server. So i can only ask to upgrade it to 2.1 if it is not ready yet :) There is my offline messaging patch for