http://bugs.freeciv.org/Ticket/Display.html?id=40529 >
If a detached or observer connection does "/take -" when the
game is running and there are no free players to attach to,
instead of an error message the client receives invalid utf8
causing the chatline to display a completely blank line and
http://bugs.freeciv.org/Ticket/Display.html?id=40528 >
In the terrain.ruleset file in the default ruleset the lake
terrain type has the field property_ocean_depth = 0. Now when
the ruleset is loaded, terrain types that do not specify this
field have the value also set to zero, so the lake terrain
http://bugs.freeciv.org/Ticket/Display.html?id=40453 >
So unfortunately it did end up being due to the patch in 40417
(separatepoles fix), in particular:
land_fill = pick_terrain(MG_LAST, MG_LAST, MG_LAST);
was being used to pick a "land" (i.e. non-ocean) terrain that
was then used to fill i
http://bugs.freeciv.org/Ticket/Display.html?id=40527 >
Christian Knoke wrote on Oct 13, 09:45 (-0700):
> Burundi nation conquers Mali island, and (too?) many tiles around conquered
> cities remain in Mali property.
>
> The picture shows the map some turns after.
Note, this is *after* reload.
http://bugs.freeciv.org/Ticket/Display.html?id=40504 >
2008/9/22 Marko Lindqvist:
>
> Building Freeciv in Ubuntu Intrepid causes a lot of "format not a
> string literal and no format arguments" -warnings.
S2_1 version
- ML
diff -Nurd -X.diff_ignore freeciv/ai/ailog.c freeciv/ai/ailog.c
---
http://bugs.freeciv.org/Ticket/Display.html?id=40526 >
Hello,
Du schriebst am 12. Oct um 13:06 Uhr:
> 2008/10/12 Christian Knoke:
> >
> > SVN 12 OCT 2008 2.1.99 GTK
>
>
> Is this conquered city?
> Cities on client are not correctly updated when you conquer city. You
> need to restart client