[Freeciv-Dev] [bug #13928] Don't navigate through unaccessible territorial waters

2009-07-10 Thread David Ja¨a
URL: http://gna.org/bugs/?13928 Summary: Don't navigate through unaccessible territorial waters Project: Freeciv Submitted by: jasad Submitted on: Friday 07/10/2009 at 12:54 Category: None Severity: 3 -

[Freeciv-Dev] [bug #13865] iterator.h doesn't include the definition of type 'bool'

2009-07-10 Thread Marko Lindqvist
Update of bug #13865 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13846] recursion checking for the read command

2009-07-10 Thread Marko Lindqvist
Follow-up Comment #7, bug #13846 (project freeciv): I think book's comment about wrappers asked for something like this: bool handle_stdin_input(...) { return handle_stdin_input_real(... , 0); } bool read_init_script(...) { return read_init_script_real(... , 0); } static bool

[Freeciv-Dev] [bug #13846] recursion checking for the read command

2009-07-10 Thread Matthias Pfafferodt
Follow-up Comment #8, bug #13846 (project freeciv): OK; after a _long_ time looking at the code I think I see what you mean. I will prepare an updated patch ... ___ Reply to this item at: http://gna.org/bugs/?13846

[Freeciv-Dev] [bug #13851] [Patch] Update wish list URL in TODO

2009-07-10 Thread Marko Lindqvist
Update of bug #13851 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13930] insert #undef GEN_*

2009-07-10 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?13930 Summary: insert #undef GEN_* Project: Freeciv Submitted by: syntron Submitted on: Freitag 10.07.2009 um 20:57 Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #13930] insert #undef GEN_*

2009-07-10 Thread Marko Lindqvist
Update of bug #13930 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/bugs/?13930 ___ Message sent

[Freeciv-Dev] [bug #13931] implement reset command

2009-07-10 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?13931 Summary: implement reset command Project: Freeciv Submitted by: syntron Submitted on: Freitag 10.07.2009 um 21:10 Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #13932] Shared libfreeciv to debian packet

2009-07-10 Thread Marko Lindqvist
URL: http://gna.org/bugs/?13932 Summary: Shared libfreeciv to debian packet Project: Freeciv Submitted by: cazfi Submitted on: Saturday 07/11/2009 at 00:34 Category: bootstrap Severity: 3 - Normal

[Freeciv-Dev] [bug #13867] [patch 01/07] get game settings via wrapper functions

2009-07-10 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #13867 (project freeciv): updated patch changes: - add more function comments (file #6190) ___ Additional Item Attachment: File name: 0001-get-game-settings-via-wrapper-functions.patch Size:39 KB

[Freeciv-Dev] [bug #13869] [patch 03/07] simplify validation functions

2009-07-10 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #13869 (project freeciv): updated patch changes: - add 'const' flag - use a pointer for the variable pbisval (file #6191) ___ Additional Item Attachment: File name: 0003-simplify-validation-functions.patch

[Freeciv-Dev] [bug #13870] [patch 04/07] extra functions to check and update settings

2009-07-10 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #13870 (project freeciv): updated patch changes: - split setting_update into a function in settings.c and a function in stdinhand.c (set_command_parse_arg()) Is the use of the variable buffer correct (in setting_check() and setting_update())?

[Freeciv-Dev] [bug #13931] implement reset command

2009-07-10 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #13931 (project freeciv): add patch based on the settings changes (gna13867 to gna13871) again the question if the use of 'char sval[1024]' in setting_set_to_default() is correct. if the recursive read patch is added, the check path can include read_ini_script():

[Freeciv-Dev] [bug #13873] [patch 07/07] load game settings from ruleset file

2009-07-10 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #13873 (project freeciv): loading game settings from the ruleset and the reset command are exclusive at the moment. For both to work, an additional variable ([b|i|s]val_ruleset) would be needed for each setting to restore the corresponding value. So I would like a

[Freeciv-Dev] [bug #13933] [Bugfix] Client assert failure when pillaging base from tile with multiple units

2009-07-10 Thread Marko Lindqvist
URL: http://gna.org/bugs/?13933 Summary: [Bugfix] Client assert failure when pillaging base from tile with multiple units Project: Freeciv Submitted by: cazfi Submitted on: Saturday 07/11/2009 at 02:00 Category: client