[Freeciv-Dev] [patch #1932] flag fix

2010-09-12 Thread J.M. Maalderink

Update of patch #1932 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1950] Panamanian nation

2010-09-12 Thread J.M. Maalderink

URL:
  http://gna.org/patch/?1950

 Summary: Panamanian nation
 Project: Freeciv
Submitted by: mixcoatl
Submitted on: Sunday 09/12/2010 at 07:28
Category: general
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Panamanians



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File Attachments:


---
Date: Sunday 09/12/2010 at 07:28  Name: panamanian.ruleset  Size: 2kB   By:
mixcoatl

http://gna.org/patch/download.php?file_id=10315

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[Freeciv-Dev] [bug #16678] /take /observe and /detach messages are not saved into the event cache

2010-09-12 Thread pepeto

Update of bug #16678 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #2:

 Also, /detach comment is not displayed to all users.

I will make a separate item for this.


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[Freeciv-Dev] [bug #16686] Reevaluate C_OK and C_COMMENT

2010-09-12 Thread pepeto

URL:
  http://gna.org/bugs/?16686

 Summary: Reevaluate C_OK and C_COMMENT
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 09:14
Category: general
Severity: 2 - Minor
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: S2_2, trunk
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.4, 2.3.0

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Details:

There are some pieces of useful information which are not displayed to the
users, neither event cached.





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[Freeciv-Dev] [bug #16687] Your new vote cancelled your previous vote message wrongly displayed

2010-09-12 Thread pepeto

URL:
  http://gna.org/bugs/?16687

 Summary: Your new vote cancelled your previous vote
message wrongly displayed
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 09:19
Category: general
Severity: 2 - Minor
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: S2_2, trunk
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.4, 2.3.0

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Details:

When you attempt to create a vote with an invalid command, you get this
message, whereas your previous vote is not cancelled.





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[Freeciv-Dev] [bug #16686] Reevaluate C_OK and C_COMMENT

2010-09-12 Thread pepeto

Update of bug #16686 (project freeciv):

  Status:None = Ready For Test 

___

Follow-up Comment #1:

Patch attached:
* Metaserver connection messages: C_COMMENT - C_OK
* Detach command message: C_COMMENT - C_OK
* No players and no connections messages: C_WARNING - C_COMMENT

Also for trunk, when using _/rulesetdir_ on current ruleset, fails like in
S2_2. If the users want to reset the ruleset settings, they can use _/reset
ruleset_.


(file #10316, file #10317)
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Additional Item Attachment:

File name: trunk_reevaluate_command_reply_status.diff Size:2 KB
File name: S2_2_reevaluate_command_reply_status.diff Size:2 KB


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[Freeciv-Dev] [bug #16687] Your new vote cancelled your previous vote message wrongly displayed

2010-09-12 Thread pepeto

Update of bug #16687 (project freeciv):

  Status:None = Ready For Test 

___

Follow-up Comment #1:

Fixes attached.


(file #10318, file #10319)
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Additional Item Attachment:

File name: trunk_auto_cancelled_vote_msg.diff Size:1 KB
File name: S2_2_auto_cancelled_vote_msg.diff Size:1 KB


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[Freeciv-Dev] [patch #1951] Use specenum for command level

2010-09-12 Thread pepeto

URL:
  http://gna.org/patch/?1951

 Summary: Use specenum for command level
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 10:38
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:





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File Attachments:


---
Date: dimanche 12.09.2010 à 10:38  Name: trunk_cmdlevel_specenum.diff  Size:
15 ko   By: pepeto

http://gna.org/patch/download.php?file_id=10320

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[Freeciv-Dev] [bug #16685] Observing via client button makes lot of noise

2010-09-12 Thread pepeto

Update of bug #16685 (project freeciv):

  Depends on: = patch #1951


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[Freeciv-Dev] [bug #16685] Rework the player/connection menu

2010-09-12 Thread pepeto

Update of bug #16685 (project freeciv):

  Status:None = In Progress
 Assigned to:None = pepeto 
 Planned Release: = 2.3.0  
 Summary: Observing via client button makes lot of noise =
Rework the player/connection menu

___

Follow-up Comment #1:

I checked the code a bit... It seems it's very weak. There are potential
crashes if the connection or the player is removed by other way. There are
some oddities too and incomplete cmdlevel access handling. Also buttons on
the bottom doesn't fit the selected line, which is not intuitive (bug
#15300).

I will try to improve this for 2.3...


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[Freeciv-Dev] [bug #16564] S2_2 CodingStyle instructs to use fc_assert macros which do not exist

2010-09-12 Thread Jacob Nevins

Update of bug #16564 (project freeciv):

 Summary: S2_2 CodigStyle instructs to use fc_assert macros
which do not exist = S2_2 CodingStyle instructs to use fc_assert macros
which do not exist


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[Freeciv-Dev] [bug #15559] Client can't connect to its locally started server

2010-09-12 Thread Jacob Nevins

Update of bug #15559 (project freeciv):

 Planned Release:   2.2.3 = 2.2.4  


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[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-09-12 Thread pepeto

Follow-up Comment #3, bug #16667 (project freeciv):

I noticed many cancelled too, it should probably be canceled for en_US.


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[Freeciv-Dev] [patch #1953] Ashina, Saka, Sarmatian nations

2010-09-12 Thread Andrzej G.

URL:
  http://gna.org/patch/?1953

 Summary: Ashina, Saka, Sarmatian nations
 Project: Freeciv
Submitted by: artaxes
Submitted on: Sunday 09/12/2010 at 14:35
Category: rulesets
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Göktürk flag:
http://www.crwflags.com/fotw/images/t/tr!goktk.gif

Saka and Sarmatian flag projects are in preparing.



___

File Attachments:


---
Date: Sunday 09/12/2010 at 14:35  Name: ashina.ruleset  Size: 2kB   By:
artaxes

http://gna.org/patch/download.php?file_id=10323
---
Date: Sunday 09/12/2010 at 14:35  Name: sarmatian.ruleset  Size: 1kB   By:
artaxes

http://gna.org/patch/download.php?file_id=10324
---
Date: Sunday 09/12/2010 at 14:35  Name: saka.ruleset  Size: 911B   By:
artaxes

http://gna.org/patch/download.php?file_id=10325

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[Freeciv-Dev] [bug #16667] en_GB strings in Freeciv source code

2010-09-12 Thread David Lowe

Follow-up Comment #4, bug #16667 (project freeciv):

agreed

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[Freeciv-Dev] [patch #1936] limit the number of units a city can support

2010-09-12 Thread James Spahlinger

Follow-up Comment #13, patch #1936 (project freeciv):

I was thinking trade after... well trade (routes) happened ;). That is still
limited but has different dynamics then either pop limit or shield limit.
Each city has a certain amount of trade, so the amount of resources that can
_locally_ be used by a city is limited (yet higher then the amount of gold
by workers. But I think either limit makes sense and my offer is just that,
an alternative :

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[Freeciv-Dev] [patch #1954] Implement bitwise client option type

2010-09-12 Thread pepeto

URL:
  http://gna.org/patch/?1954

 Summary: Implement bitwise client option type
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 16:30
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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[Freeciv-Dev] [patch #1955] Implement bitwise server option type

2010-09-12 Thread pepeto

URL:
  http://gna.org/patch/?1955

 Summary: Implement bitwise server option type
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 16:30
Category: general
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:






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[Freeciv-Dev] [patch #1956] Implement bitwise option type in gtk client

2010-09-12 Thread pepeto

URL:
  http://gna.org/patch/?1956

 Summary: Implement bitwise option type in gtk client
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 16:32
Category: client-gtk-2.0
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:






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[Freeciv-Dev] [patch #1957] Implement bitwise option type in sdl client

2010-09-12 Thread pepeto

URL:
  http://gna.org/patch/?1957

 Summary: Implement bitwise option type in sdl client
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 16:32
Category: client-sdl
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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[Freeciv-Dev] [patch #1958] Implement bitwise option type in xaw client

2010-09-12 Thread pepeto

URL:
  http://gna.org/patch/?1958

 Summary: Implement bitwise option type in xaw client
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 16:33
Category: client-xaw
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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[Freeciv-Dev] [patch #1959] Make 'killcitizen' 'airliftstyle' bitwise options

2010-09-12 Thread pepeto

URL:
  http://gna.org/patch/?1959

 Summary: Make 'killcitizen'  'airliftstyle' bitwise options
 Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 12.09.2010 à 16:34
Category: general
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:






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[Freeciv-Dev] [patch #1959] Make 'killcitizen' 'airliftstyle' bitwise options

2010-09-12 Thread pepeto

Update of patch #1959 (project freeciv):

  Depends on: = patch #1955


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[Freeciv-Dev] [patch #1958] Implement bitwise option type in xaw client

2010-09-12 Thread pepeto

Update of patch #1958 (project freeciv):

  Depends on: = patch #1954


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[Freeciv-Dev] [patch #1957] Implement bitwise option type in sdl client

2010-09-12 Thread pepeto

Update of patch #1957 (project freeciv):

  Depends on: = patch #1954


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[Freeciv-Dev] [patch #1956] Implement bitwise option type in gtk client

2010-09-12 Thread pepeto

Update of patch #1956 (project freeciv):

  Depends on: = patch #1954


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[Freeciv-Dev] [patch #1955] Implement bitwise server option type

2010-09-12 Thread pepeto

Update of patch #1955 (project freeciv):

  Depends on: = patch #1954


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[Freeciv-Dev] [patch #1301] [Metaticket] settings patch series

2010-09-12 Thread pepeto

Update of patch #1301 (project freeciv):

  Depends on: = patch #1954


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[Freeciv-Dev] [patch #1954] Implement bitwise client option type

2010-09-12 Thread pepeto

Additional Item Attachment, patch #1954 (project freeciv):

File name: trunk_option_bitwise.diff  Size:17 KB


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[Freeciv-Dev] [patch #1961] print turn number and date/time into the log file in debug mode

2010-09-12 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?1961

 Summary: print turn number and date/time into the log file
in debug mode
 Project: Freeciv
Submitted by: syntron
Submitted on: Sonntag 12.09.2010 um 22:47
Category: general
Priority: 3 - Low
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

often the turn number and the date is needed for the messages printed into
the log files; this patch adds this information to the log files if in debug
mode.

If wanted it can be activated without check for debug mode.



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File Attachments:


---
Date: Sonntag 12.09.2010 um 22:47  Name:
20100912-11-trunk-print-turn-number-and-date-time-into-the-log-file-in.patch 
Size: 6kB   By: syntron

http://gna.org/patch/download.php?file_id=10329

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[Freeciv-Dev] [bug #16613] Vision layer bug with editor

2010-09-12 Thread pepeto

Update of bug #16613 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16650] Fix S2_2 server memory issues reported valgrind

2010-09-12 Thread pepeto

Update of bug #16650 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 

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Follow-up Comment #1:

Committed at revision #18002.


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[Freeciv-Dev] [bug #16655] Trunk contains not translated log_normal() messages

2010-09-12 Thread pepeto

Update of bug #16655 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16657] Server segfault in pf_fuel_map_get_path()

2010-09-12 Thread pepeto

Update of bug #16657 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-12 Thread pepeto

Update of bug #16665 (project freeciv):

 Planned Release:2.2.4, 2.3.0 = 2.3.0  

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Follow-up Comment #2:

'killunhomed' doesn't exist in S2_2. Dunno why it has been reported as 2.2.2
release.


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[Freeciv-Dev] [bug #16665] update hit point calculation for killunhomed

2010-09-12 Thread pepeto

Update of bug #16665 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16666] Metamessage translated with Q_()?

2010-09-12 Thread pepeto

Update of bug #1 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16676] unused variables in struct player_ai

2010-09-12 Thread Matthias Pfafferodt

Follow-up Comment #3, bug #16676 (project freeciv):

two patches to remove both variables:

* prev_gold: not used anywhere
* est_upkeep: used in the two mentioned files but nowhere calculated; add
aihand.c:ai_calc_data() to calculate the expenses and use this value. I will
update bug #16677 once this one is submitted.

(file #10330, file #10331)
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Additional Item Attachment:

File name: 20100913-09-trunk-remove-struct-player_ai-prev_gold.patch Size:1
KB
File name: 20100913-10-trunk-remove-struct-player_ai-est_upkeep.patch Size:8
KB


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[Freeciv-Dev] [patch #1910] Command /ignore for server

2010-09-12 Thread pepeto

Update of patch #1910 (project freeciv):

  Status: In Progress = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1942] refactor first portion of ai_airlift into find_neediest_airlift_city

2010-09-12 Thread pepeto

Update of patch #1942 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4

2010-09-12 Thread pepeto

Update of bug #15410 (project freeciv):

  Status:  Ready For Test = Need Info  

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Follow-up Comment #7:

Does it still happen to you? If yes, in what branch (S2_2, trunk)?


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[Freeciv-Dev] [bug #15367] Crashes on startup on Snow Leopard

2010-09-12 Thread pepeto

Update of bug #15367 (project freeciv):

  Status:None = Need Info  
 Open/Closed:Open = Closed 

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Follow-up Comment #1:

Closing this old report as we don't know what is the cause of the crash,
neither if it still occurs with newer releases.


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[Freeciv-Dev] [bug #14923] Wrong permission 0700 on /etc

2010-09-12 Thread pepeto

Update of bug #14923 (project freeciv):

 Open/Closed:Open = Closed 

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Follow-up Comment #2:

The  Closing this item because the user hasn't answer in last 9 months. We
cannot guess the validity of it.


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[Freeciv-Dev] [bug #15021] unable to resize the window to fit my screen

2010-09-12 Thread pepeto

Update of bug #15021 (project freeciv):

  Status:   Need Info = Duplicate  
 Open/Closed:Open = Closed 

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Follow-up Comment #3:

Newer versions (especially 2.2.2 and 2.2.3) has improved the usage of the
screen space. Closing this item.


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[Freeciv-Dev] [bug #14901] Fog of war obscures own unit

2010-09-12 Thread pepeto

Update of bug #14901 (project freeciv):

 Open/Closed:Open = Closed 

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Follow-up Comment #2:

Nobody has reproduced this strange bug last 9 months. It may be fixed in
newer releases. Closing this item...


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[Freeciv-Dev] [bug #14589] extra (blank) report appears sometimes

2010-09-12 Thread pepeto

Update of bug #14589 (project freeciv):

  Status:None = Need Info  
 Open/Closed:Open = Closed 

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Follow-up Comment #2:

This is probably a gtk bug. We haven't got such reports recently, not sure it
happens with new versions of freeciv or gtk. Closing this item.


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[Freeciv-Dev] [bug #14278] wish: allied victory option

2010-09-12 Thread pepeto

Update of bug #14278 (project freeciv):

Category:None = general
 Planned Release: = 2.3.0  


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[Freeciv-Dev] [bug #14212] game hangs when research dialog open and next turn button is pressed.

2010-09-12 Thread pepeto

Update of bug #14212 (project freeciv):

 Open/Closed:Open = Closed 

___

Follow-up Comment #2:

The user hasn't answered last 11 months. We don't have enough information to
fix it. Closing this item...


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[Freeciv-Dev] [bug #16687] Your new vote cancelled your previous vote message wrongly displayed

2010-09-12 Thread pepeto

Update of bug #16687 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16686] Reevaluate C_OK and C_COMMENT

2010-09-12 Thread pepeto

Update of bug #16686 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16679] Messages from event cache are displayed in incorrect order

2010-09-12 Thread pepeto

Update of bug #16679 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16678] /take /observe and /detach messages are not saved into the event cache

2010-09-12 Thread pepeto

Update of bug #16678 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16676] unused variables in struct player_ai

2010-09-12 Thread pepeto

Update of bug #16676 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16672] civilwar_nations for city names

2010-09-12 Thread pepeto

Update of bug #16672 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16659] secfile_save() can usually takes very long time

2010-09-12 Thread pepeto

Update of bug #16659 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16656] Arithmetic exception in improvement_effect_value()

2010-09-12 Thread pepeto

Update of bug #16656 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16644] 1: Saved game contains incomplete map data

2010-09-12 Thread pepeto

Update of bug #16644 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16636] Not /firstlevel connections cannot see what is the rulesetdir

2010-09-12 Thread pepeto

Update of bug #16636 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #16506] Option missing to disable ZOC imposed by units

2010-09-12 Thread pepeto

Update of bug #16506 (project freeciv):

Category:None = general
Severity:  3 - Normal = 1 - Wish   
Priority:  5 - Normal = 1 - Later  
  Status:   Need Info = None   
 Summary: Non-military units belonging to a class without the
ZOC class flag have a ZOC = Option missing to disable ZOC imposed by units


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[Freeciv-Dev] [bug #16469] Freecivic 2.2.2 crashes AD500

2010-09-12 Thread pepeto

Update of bug #16469 (project freeciv):

  Status:None = Need Info  


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[Freeciv-Dev] [bug #16468] Leaving a game kicks everyone out and kills the server

2010-09-12 Thread pepeto

Update of bug #16468 (project freeciv):

  Status:None = Need Info  

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Follow-up Comment #7:

Are you still able to reproduce?


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[Freeciv-Dev] [bug #16451] Game crash after ending of turn

2010-09-12 Thread pepeto

Update of bug #16451 (project freeciv):

  Status:None = Need Info  

___

Follow-up Comment #7:

This is probably caused by bug #16657. However, it is not exactly the same.
Let see if this is reproducible in the next months...


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[Freeciv-Dev] [bug #16438] Strange CMA error message

2010-09-12 Thread pepeto

Update of bug #16438 (project freeciv):

  Status:None = Need Info  

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Follow-up Comment #1:

I didn't reproduce.


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[Freeciv-Dev] [bug #16436] 1: At control.c, line 2500: attempting to iterate a NULL list

2010-09-12 Thread pepeto

Update of bug #16436 (project freeciv):

  Status:None = Need Info  

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Follow-up Comment #1:

I didn't get this message recently.


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[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2010-09-12 Thread pepeto

Update of bug #16429 (project freeciv):

Category:None = general
Priority:   1 - Later = 5 - Normal 
  Status:None = In Progress


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[Freeciv-Dev] [bug #16409] unit-ai memory corruption

2010-09-12 Thread pepeto

Update of bug #16409 (project freeciv):

  Status:None = Need Info  


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[Freeciv-Dev] [bug #16082] Window Is Too Short

2010-09-12 Thread pepeto

Update of bug #16082 (project freeciv):

 Open/Closed:Open = Closed 

___

Follow-up Comment #7:

New releases such as 2.2.2 and 2.2.3 have improved the screen spacing issues.
This is probably fixed now.


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[Freeciv-Dev] [bug #16178] go-to doesn't function properly for triremes (all sea units?)

2010-09-12 Thread pepeto

Update of bug #16178 (project freeciv):

  Status:   Need Info = Duplicate  
 Open/Closed:Open = Closed 

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Follow-up Comment #5:

Duplicate of bug #15755.


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[Freeciv-Dev] [bug #16108] Server will not start. Games will not start.

2010-09-12 Thread pepeto

Update of bug #16108 (project freeciv):

Category:client-win32 = client 


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[Freeciv-Dev] [bug #16108] Server will not start. Games will not start.

2010-09-12 Thread pepeto

Follow-up Comment #3, bug #16108 (project freeciv):

Is there a chance it is linked with bug #15559?

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[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2010-09-12 Thread pepeto

Update of bug #15683 (project freeciv):

  Status:None = Need Info  


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[Freeciv-Dev] [bug #15552] gtk2 client crash

2010-09-12 Thread pepeto

Update of bug #15552 (project freeciv):

  Status:None = Works For Me   
 Open/Closed:Open = Closed 

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Follow-up Comment #1:

Not enough info for investigation. Closing this item.


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[Freeciv-Dev] [bug #15473] Client refuses to quit after connecting to external server

2010-09-12 Thread pepeto

Update of bug #15473 (project freeciv):

  Status:None = Need Info  

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Follow-up Comment #5:

Does anyone able to reproduce this?


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[Freeciv-Dev] [bug #15471] Server not removing itself from metaserver

2010-09-12 Thread pepeto

Update of bug #15471 (project freeciv):

  Status:None = Need Info  
 Assigned to:   cazfi = None   
 Open/Closed:Open = Closed 

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Follow-up Comment #6:

This hasn't been reproduced last 6 months. Maybe not valid...


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[Freeciv-Dev] [bug #14846] Help browser bug (mac)

2010-09-12 Thread pepeto

Update of bug #14846 (project freeciv):

 Open/Closed:Open = Closed 

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Follow-up Comment #8:

Closing this old report as it is probably not linked with freeciv itself and
is maybe fixed nowadays.


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[Freeciv-Dev] [bug #14788] My Freeciv crashes often after only a bit of playing

2010-09-12 Thread pepeto

Update of bug #14788 (project freeciv):

Severity:1 - Wish = 3 - Normal 
  Status:None = Need Info  
 Open/Closed:Open = Closed 

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Follow-up Comment #2:

Closing this old report because it's probably not linked with freeciv and is
maybe fixed in newer released.


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[Freeciv-Dev] [bug #14095] GTK-gui goes under taskbar

2010-09-12 Thread pepeto

Update of bug #14095 (project freeciv):

  Status:   Confirmed = Duplicate  
 Open/Closed:Open = Closed 

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Follow-up Comment #3:

Spacing issues have been really improved in newer releases such as 2.2.2 or
2.2.3. This shouldn't be a problem anymore.


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[Freeciv-Dev] [bug #14083] city resets resource use without governor enabled

2010-09-12 Thread pepeto

Update of bug #14083 (project freeciv):

 Open/Closed:Open = Closed 

___

Follow-up Comment #1:

I guess this is not a bug. Units are probably moving around the city, then
the city re-attributes the worked tiles. This hasn't been reported last year;
closing this item...


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[Freeciv-Dev] [bug #14082] civclient crashes or hangs when caravan/freight enters city

2010-09-12 Thread pepeto

Update of bug #14082 (project freeciv):

 Open/Closed:Open = Closed 

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Follow-up Comment #2:

Not reproduced, probably not due to freeciv itself. Closing this item...


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[Freeciv-Dev] [patch #1961] print turn number and date/time into the log file in debug mode

2010-09-12 Thread pepeto

Follow-up Comment #1, patch #1961 (project freeciv):

Why do you enable it only for server? I guess it could be done in log.c
only.


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[Freeciv-Dev] [patch #1858] Remove comments claiming that MAX_LEN_NAME is defined in shared.h

2010-09-12 Thread pepeto

Update of patch #1858 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [patch #1857] ai_type_alloc()

2010-09-12 Thread pepeto

Update of patch #1857 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [patch #1851] Unit capture

2010-09-12 Thread pepeto

Update of patch #1851 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [patch #1962] Expand the commentary for RESULT_IS_KNOWN

2010-09-12 Thread James Spahlinger

URL:
  http://gna.org/patch/?1962

 Summary: Expand the commentary for RESULT_IS_KNOWN
 Project: Freeciv
Submitted by: nixeagle
Submitted on: Monday 09/13/2010 at 00:14
Category: ai
Priority: 1 - Later
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Explains what RESULT_IS_ENOUGH is used for and how the value it is compared
against is computed. Original comment about saving CPU is preserved.

I styled the code comment for this #define after the surrounding comments on
preprocessor definitions. If this is not correct, just let me know.



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File Attachments:


---
Date: Monday 09/13/2010 at 00:14  Name:
0001-Expand-the-commentary-for-RESULT_IS_ENOUGH.patch  Size: 1kB   By:
nixeagle
Code commentary
http://gna.org/patch/download.php?file_id=10333

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[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes and GCC 4.2.4

2010-09-12 Thread Jordi Negrevernis i Font

Follow-up Comment #8, bug #15410 (project freeciv):

S2_2 compiles ok. Trunk does not, but is for another reason.

You can close the item.

Thanks


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[Freeciv-Dev] [bug #15367] Crashes on startup on Snow Leopard

2010-09-12 Thread David Lowe

Follow-up Comment #2, bug #15367 (project freeciv):

I must have missed this when it opened, my apologies.  I have seen that error
many times, and it is due to the 2.1.9b1 binary being bundled with  freetype
having improper permissions set.  This is not a problem with the new binary.

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