Follow-up Comment #13, patch #1936 (project freeciv):

I was thinking trade after... well trade (routes) happened ;). That is still
limited but has different dynamics then either pop limit or shield limit.
Each city has a certain amount of trade, so the amount of resources that can
_locally_ be used by a city is limited (yet higher then the amount of "gold"
by workers. But I think either limit makes sense and my offer is just that,
an alternative :>


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