[Freeciv-Dev] [patch #2184] Remove hardcoded Entertainer/Scientist/Taxman references from clients

2010-11-06 Thread pepeto
Follow-up Comment #2, patch #2184 (project freeciv): I think it's the responsibility of the player to set an available specialist type. Maybe it could be shown in the city dialog when the specialist is available or not right now... Else, I am not against to simplify the city options. As you

[Freeciv-Dev] [patch #2184] Remove hardcoded Entertainer/Scientist/Taxman references from clients

2010-11-06 Thread pepeto
Follow-up Comment #3, patch #2184 (project freeciv): I forgot to mention as an experienced player that I never use this city options. Using city workers is really better in general cases. Else, the governor is a good help if it can the output can be optimized.

[Freeciv-Dev] [bug #16983] Poor choice of city worked tile

2010-11-06 Thread pepeto
Update of bug #16983 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units

2010-11-06 Thread Goswin von Brederlow
Follow-up Comment #4, bug #17015 (project freeciv): Another feature that is verry simmilar. For wounded military units it would be great to have a Goto nearest city with barracks so they heal quickly. Should I open a new bug for that or is that similar enough to be fixed togeteher?

[Freeciv-Dev] [bug #17015] Would like to have Go Home command for units

2010-11-06 Thread pepeto
Follow-up Comment #5, bug #17015 (project freeciv): One other would be better. ___ Reply to this item at: http://gna.org/bugs/?17015 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [patch #2182] Massive improvements to Central Asian nations

2010-11-06 Thread Daniel Markstedt
Update of patch #2182 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16846] Client crashes when changed settings during a meeting

2010-11-06 Thread Gediminas Liktaras
. I also took the liberty of making some of the indentation consistent with the current style. (file #11131) ___ Additional Item Attachment: File name: 20101106-trunk-client-crashes-when-techtree-settings-are-changed-in-meeting.diff Size:1 KB

[Freeciv-Dev] [bug #16846] Client crashes when changed settings during a meeting

2010-11-06 Thread pepeto
Update of bug #16846 (project freeciv): Planned Release: = 2.2.4, 2.3.0, 2.4.0 ___ Follow-up Comment #2: Well caught again. There need some more modifications I guess. It is not normal the reqtree

[Freeciv-Dev] [patch #2185] Muscovite nation

2010-11-06 Thread Daniel Markstedt
URL: http://gna.org/patch/?2185 Summary: Muscovite nation Project: Freeciv Submitted by: dmarks Submitted on: Sunday 11/07/2010 at 06:27 Category: rulesets Priority: 5 - Normal Status:

[Freeciv-Dev] [bug #16846] Client crashes when changed settings during a meeting

2010-11-06 Thread Gediminas Liktaras
) ___ Additional Item Attachment: File name: 20101106-trunk-client-crashes-when-techtree-settings-are-changed-in-meeting-2.diff Size:6 KB ___ Reply to this item at: http://gna.org/bugs/?16846

[Freeciv-Dev] [patch #2156] Improvements to Cornish nation

2010-11-06 Thread Daniel Markstedt
Update of patch #2156 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: