Re: [Freeciv-Dev] memory requirement (statistics)

2010-11-19 Thread Matthias Pfafferodt
Am Dienstag, 16. November 2010, 16:48:20 schrieb Matthias Pfafferodt: After the increase of the number of players and the map size I did plan a check of the memory requirement of the different freeciv versions. I finished this now and the attached pdf files shows some results. The first two

[Freeciv-Dev] [bug #17109] Map grid color should be white only when option City Outlines is on.

2010-11-19 Thread anonymous
URL: http://gna.org/bugs/?17109 Summary: Map grid color should be white only when option City Outlines is on. Project: Freeciv Submitted by: None Submitted on: Friday 11/19/2010 at 13:23 CET Category: client-gtk-2.0

[Freeciv-Dev] [patch #2214] [autosettler] merge struct settlermap and struct citytile

2010-11-19 Thread Matthias Pfafferodt
___ Details: * move sum into struct tile_cache_data * move reserved information ___ File Attachments: --- Date: Freitag 19.11.2010 um 15:48 Name: 20101119-03-trunk-autosettler-merge-struct

[Freeciv-Dev] [patch #2215] [autosettler] add static function definitions

2010-11-19 Thread Matthias Pfafferodt
const keyword in aisettler.c ___ File Attachments: --- Date: Freitag 19.11.2010 um 15:51 Name: 20101119-04-trunk-autosettler-add-static-function-definitions.patch Size: 4kB

[Freeciv-Dev] [patch #2216] [autosettler] dynamically allocate struct cityresult

2010-11-19 Thread Matthias Pfafferodt
: ___ File Attachments: --- Date: Freitag 19.11.2010 um 15:51 Name: 20101119-05-trunk-autosettler-dynamically-allocate-struct-cityresult.patch Size: 19kB By: syntron http://gna.org

[Freeciv-Dev] [patch #2217] [autosettler] dynamically allocate struct cityresult

2010-11-19 Thread Matthias Pfafferodt
: ___ File Attachments: --- Date: Freitag 19.11.2010 um 15:52 Name: 20101119-06-trunk-autosettler-dynamically-allocate-citymap-in-struct-c.patch Size: 13kB By: syntron http

[Freeciv-Dev] [patch #2218] [autosettler] use a hash for plr-ai-settler_map

2010-11-19 Thread Matthias Pfafferodt
: ___ File Attachments: --- Date: Freitag 19.11.2010 um 15:52 Name: 20101119-07-trunk-autosettler-use-a-hash-for-plr-ai-settler_map.patch Size: 10kB By: syntron http://gna.org/patch

[Freeciv-Dev] [patch #2219] [autosettler] use aiplayer framework

2010-11-19 Thread Matthias Pfafferodt
/ free ai settler engine ___ File Attachments: --- Date: Freitag 19.11.2010 um 15:53 Name: 20101119-08-trunk-autosettler-use-aiplayer-framework.patch Size: 7kB By: syntron http

[Freeciv-Dev] [patch #2219] [autosettler] use aiplayer framework

2010-11-19 Thread Matthias Pfafferodt
Update of patch #2219 (project freeciv): Depends on: = patch #2168 ___ Reply to this item at: http://gna.org/patch/?2219 ___ Nachricht

[Freeciv-Dev] [patch #2220] [Metaticket] cleanup autosettler

2010-11-19 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2220 Summary: [Metaticket] cleanup autosettler Project: Freeciv Submitted by: syntron Submitted on: Freitag 19.11.2010 um 15:55 Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #2220] [Metaticket] cleanup autosettler

2010-11-19 Thread Matthias Pfafferodt
Update of patch #2220 (project freeciv): Depends on: = patch #2210 ___ Reply to this item at: http://gna.org/patch/?2220 ___ Nachricht

[Freeciv-Dev] [bug #15519] [autosettler] move cachemap for AI auto settler into player ai data struct

2010-11-19 Thread Matthias Pfafferodt
Follow-up Comment #7, bug #15519 (project freeciv): Of course, this can be done with a hash table. And this is a very good candidate for. Done; see patch #2218. I hope that the use of the hash functions is correct. Mainly, that the data is freed after use (in hash_destroy, hash_replace). If

[Freeciv-Dev] [patch #2168] [ai header] add aiplayer.(ch) as framework for player AI data

2010-11-19 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2168 (project freeciv): changes 20101119: * add function player_ai_control() which is used to toggle ai status (file #11285) ___ Additional Item Attachment: File name: 20101119-trunk-ai-header-add-aiplayer

[Freeciv-Dev] [task #7232] Tracking release 2.3.0-beta1

2010-11-19 Thread Matthias Pfafferodt
Update of task #7232 (project freeciv): Dependency Removed: = bugs #16887 ___ Reply to this item at: http://gna.org/task/?7232 ___ Nachricht

[Freeciv-Dev] [bug #17098] fix crash as observer

2010-11-19 Thread Matthias Pfafferodt
Update of bug #17098 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17080] unused events

2010-11-19 Thread Matthias Pfafferodt
Update of bug #17080 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16963] Missing and incorrect messages

2010-11-19 Thread Matthias Pfafferodt
Update of bug #16963 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16958] no messages for diplomat combat when in allied city

2010-11-19 Thread Matthias Pfafferodt
Update of bug #16958 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16958] no messages for diplomat combat when in allied city

2010-11-19 Thread Jacob Nevins
Follow-up Comment #5, bug #16958 (project freeciv): Sorry for late comment, but I think some of the arguments to the new messages may be wrong? Quick untested patch for S2_3 attached (I haven't checked if it applies to the other branches). Doesn't affect the strings. (file #11286)

[Freeciv-Dev] [bug #16958] no messages for diplomat combat when in allied city

2010-11-19 Thread pepeto
Update of bug #16958 (project freeciv): Status: Fixed = Ready For Test Open/Closed: Closed = Open ___ Reply to this item at:

[Freeciv-Dev] [bug #16509] Blank hostname

2010-11-19 Thread pepeto
Update of bug #16509 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2010-11-19 Thread pepeto
Update of bug #16639 (project freeciv): Assigned to: pepeto = None ___ Follow-up Comment #6: The Glib warnings are usually caused by clicking the combo boxes (it's a gtk bug).

[Freeciv-Dev] [bug #16992] Female qualified ruler title strings ignored

2010-11-19 Thread Jacob Nevins
Follow-up Comment #4, bug #16992 (project freeciv): Oops, I should have paid a bit more attention to ruler titles when doing patch #2077. Sorry about that. ___ Reply to this item at: http://gna.org/bugs/?16992

[Freeciv-Dev] [bug #16769] corrupt save files ( query(bad EOF) )

2010-11-19 Thread pepeto
Update of bug #16769 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16992] Female qualified ruler title strings ignored

2010-11-19 Thread pepeto
Follow-up Comment #5, bug #16992 (project freeciv): This is not a problem, you work was good... It was quite trivial to fix anyway. ___ Reply to this item at: http://gna.org/bugs/?16992 ___

[Freeciv-Dev] [bug #17042] in look_for_charge() [aiunit.c::851]: assertion '0 def' failed

2010-11-19 Thread pepeto
Update of bug #17042 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17065] Server boolean options cannot be correctly set

2010-11-19 Thread pepeto
Update of bug #17065 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17089] error loading old savegames (startpos)

2010-11-19 Thread pepeto
Update of bug #17089 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17090] Last iterator can be processed many times in pf_map_iterate()

2010-11-19 Thread pepeto
Update of bug #17090 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17092] pft_fill_utype_*() initialized value

2010-11-19 Thread pepeto
Update of bug #17092 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1656] Export specenum_gen enums in the Lua event scripting API

2010-11-19 Thread pepeto
Update of patch #1656 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2207] Extended tools for pf_reverse_map

2010-11-19 Thread pepeto
Update of patch #2207 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2208] Removed hard-coded references to MAX_COST for pf_reverse_map

2010-11-19 Thread pepeto
Update of patch #2208 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2209] Remove last uses of the old warmap

2010-11-19 Thread pepeto
Update of patch #2209 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2211] Move goto_is_sane() to ai/aitools.h

2010-11-19 Thread pepeto
Update of patch #2211 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2142] Remove old modules?

2010-11-19 Thread pepeto
Update of patch #2142 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Follow-up Comment #3: Committed at

[Freeciv-Dev] [patch #1303] [Metaticket] Remove warmap

2010-11-19 Thread pepeto
Update of patch #1303 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17110] Synchronize images for city with city radius

2010-11-19 Thread Goswin von Brederlow
URL: http://gna.org/bugs/?17110 Summary: Synchronize images for city with city radius Project: Freeciv Submitted by: mrvn Submitted on: Saturday 11/20/2010 at 03:14 Category: client Severity: 1 - Wish