Am Dienstag, 16. November 2010, 16:48:20 schrieb Matthias Pfafferodt:
After the increase of the number of players and the map size I did plan a
check of the memory requirement of the different freeciv versions. I
finished this now and the attached pdf files shows some results.
The first two
URL:
http://gna.org/bugs/?17109
Summary: Map grid color should be white only when option
City Outlines is on.
Project: Freeciv
Submitted by: None
Submitted on: Friday 11/19/2010 at 13:23 CET
Category: client-gtk-2.0
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Details:
* move sum into struct tile_cache_data
* move reserved information
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File Attachments:
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Date: Freitag 19.11.2010 um 15:48 Name:
20101119-03-trunk-autosettler-merge-struct
const keyword in aisettler.c
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File Attachments:
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Date: Freitag 19.11.2010 um 15:51 Name:
20101119-04-trunk-autosettler-add-static-function-definitions.patch Size:
4kB
:
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Date: Freitag 19.11.2010 um 15:51 Name:
20101119-05-trunk-autosettler-dynamically-allocate-struct-cityresult.patch
Size: 19kB By: syntron
http://gna.org
:
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Date: Freitag 19.11.2010 um 15:52 Name:
20101119-06-trunk-autosettler-dynamically-allocate-citymap-in-struct-c.patch
Size: 13kB By: syntron
http
:
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File Attachments:
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Date: Freitag 19.11.2010 um 15:52 Name:
20101119-07-trunk-autosettler-use-a-hash-for-plr-ai-settler_map.patch Size:
10kB By: syntron
http://gna.org/patch
/ free ai settler engine
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File Attachments:
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Date: Freitag 19.11.2010 um 15:53 Name:
20101119-08-trunk-autosettler-use-aiplayer-framework.patch Size: 7kB By:
syntron
http
Update of patch #2219 (project freeciv):
Depends on: = patch #2168
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http://gna.org/patch/?2219
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Nachricht
URL:
http://gna.org/patch/?2220
Summary: [Metaticket] cleanup autosettler
Project: Freeciv
Submitted by: syntron
Submitted on: Freitag 19.11.2010 um 15:55
Category: ai
Priority: 5 - Normal
Update of patch #2220 (project freeciv):
Depends on: = patch #2210
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Follow-up Comment #7, bug #15519 (project freeciv):
Of course, this can be done with a hash table. And this is a
very good candidate for.
Done; see patch #2218. I hope that the use of the hash functions is correct.
Mainly, that the data is freed after use (in hash_destroy, hash_replace). If
Follow-up Comment #1, patch #2168 (project freeciv):
changes 20101119:
* add function player_ai_control() which is used to toggle ai status
(file #11285)
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Additional Item Attachment:
File name:
20101119-trunk-ai-header-add-aiplayer
Update of task #7232 (project freeciv):
Dependency Removed: = bugs #16887
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Update of bug #17098 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #17080 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16963 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16958 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #5, bug #16958 (project freeciv):
Sorry for late comment, but I think some of the arguments to the new messages
may be wrong? Quick untested patch for S2_3 attached (I haven't checked if it
applies to the other branches). Doesn't affect the strings.
(file #11286)
Update of bug #16958 (project freeciv):
Status: Fixed = Ready For Test
Open/Closed: Closed = Open
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Update of bug #16509 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16639 (project freeciv):
Assigned to: pepeto = None
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Follow-up Comment #6:
The Glib warnings are usually caused by clicking the combo boxes (it's a gtk
bug).
Follow-up Comment #4, bug #16992 (project freeciv):
Oops, I should have paid a bit more attention to ruler titles when doing
patch #2077. Sorry about that.
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Reply to this item at:
http://gna.org/bugs/?16992
Update of bug #16769 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #5, bug #16992 (project freeciv):
This is not a problem, you work was good... It was quite trivial to fix
anyway.
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http://gna.org/bugs/?16992
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Update of bug #17042 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #17065 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #17089 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #17090 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #17092 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of patch #1656 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2207 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2208 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2209 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Reply to this item at:
Update of patch #2211 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2142 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #3:
Committed at
Update of patch #1303 (project freeciv):
Status: In Progress = Done
Open/Closed:Open = Closed
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URL:
http://gna.org/bugs/?17110
Summary: Synchronize images for city with city radius
Project: Freeciv
Submitted by: mrvn
Submitted on: Saturday 11/20/2010 at 03:14
Category: client
Severity: 1 - Wish
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