[Freeciv-Dev] [patch #2378] Server -> metaserver post with curl

2011-01-26 Thread Marko Lindqvist
Follow-up Comment #4, patch #2378 (project freeciv): - Consider it an error if http-server responds with code other than 200. Previously getting (any) response from http-server was considered success. Same bug was in old code already, but it was trivial to fix now that we use libcurl. (file #1

[Freeciv-Dev] [patch #2416] Threads safe logging

2011-01-26 Thread Marko Lindqvist
Update of patch #2416 (project freeciv): Depends on: => patch #2420 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2421] Explicitly create pthreads joinable

2011-01-26 Thread Marko Lindqvist
Update of patch #2421 (project freeciv): Depends on: => patch #2298 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2421] Explicitly create pthreads joinable

2011-01-26 Thread Marko Lindqvist
URL: Summary: Explicitly create pthreads joinable Project: Freeciv Submitted by: cazfi Submitted on: Thu 27 Jan 2011 04:39:07 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2420] Define dummy fc_thread and fc_mutex as char instead of void

2011-01-26 Thread Marko Lindqvist
URL: Summary: Define dummy fc_thread and fc_mutex as char instead of void Project: Freeciv Submitted by: cazfi Submitted on: Thu 27 Jan 2011 03:52:11 AM EET Category: general P

[Freeciv-Dev] [patch #2419] Move city building_want from default ai data to advisor data

2011-01-26 Thread Marko Lindqvist
Update of patch #2419 (project freeciv): Depends on: => patch #2418 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2419] Move city building_want from default ai data to advisor data

2011-01-26 Thread Marko Lindqvist
URL: Summary: Move city building_want from default ai data to advisor data Project: Freeciv Submitted by: cazfi Submitted on: Thu 27 Jan 2011 03:41:24 AM EET Category: ai Prior

[Freeciv-Dev] [patch #2418] Add impr_want and impr_keep_want to AI interface

2011-01-26 Thread Marko Lindqvist
Update of patch #2418 (project freeciv): Depends on: => patch #2399 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2418] Add impr_want and impr_keep_want to AI interface

2011-01-26 Thread Marko Lindqvist
URL: Summary: Add impr_want and impr_keep_want to AI interface Project: Freeciv Submitted by: cazfi Submitted on: Thu 27 Jan 2011 03:18:04 AM EET Category: ai Priority: 5 - Nor

[Freeciv-Dev] [patch #2286] AI module directory structure

2011-01-26 Thread Marko Lindqvist
Follow-up Comment #4, patch #2286 (project freeciv): Even when code has been refactored so that there is clean module interface between server common code and default ai, default ai is not modular internally. It's not trivial to take some part of it as "common ai code" that does not depend (call

[Freeciv-Dev] [bug #15090] Replace BC and AD by CE and BCE

2011-01-26 Thread Marko Lindqvist
Update of bug #15090 (project freeciv): Status: Ready For Test => None ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #17564] Negative endturn

2011-01-26 Thread Marko Lindqvist
Update of bug #17564 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #2417] Stub of threaded ai module

2011-01-26 Thread Marko Lindqvist
Update of patch #2417 (project freeciv): Depends on: => patch #2399 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2417] Stub of threaded ai module

2011-01-26 Thread Marko Lindqvist
URL: Summary: Stub of threaded ai module Project: Freeciv Submitted by: cazfi Submitted on: Thu 27 Jan 2011 01:21:28 AM EET Category: ai Priority: 5 - Normal

[Freeciv-Dev] [bug #17583] games-strategy/freeciv-2.2.2 aborts after loading certain old saved games

2011-01-26 Thread Marko Lindqvist
Follow-up Comment #2, bug #17583 (project freeciv): > This is quite an old savegame (1.12). I do not know if this > version is still supported. The answer seems to be NO. We have never officially dropped support for even oldest of the savegames. As savegame loading code become more and more comp

[Freeciv-Dev] [bug #17583] games-strategy/freeciv-2.2.2 aborts after loading certain old saved games

2011-01-26 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17583 (project freeciv): This is quite an old savegame (1.12). I do not know if this version is still supported. The answer seems to be NO. You could try to load it by freeciv 1.14(?) save it again and then go up to 2.0 => 2.1 => 2.2 => 2.3? __

[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city->size

2011-01-26 Thread Matthias Pfafferodt
s quit nice but a check showed that one direct access to the city size is still in the code ... (cityturn.c) (file #12114) ___ Additional Item Attachment: File name: 20110126-add-missing-access-to-pcity-size-in-cityturn.c.patch Siz

[Freeciv-Dev] [bug #17583] games-strategy/freeciv-2.2.2 aborts after loading certain old saved games

2011-01-26 Thread anonymous
URL: Summary: games-strategy/freeciv-2.2.2 aborts after loading certain old saved games Project: Freeciv Submitted by: None Submitted on: Mi 26 Jan 2011 20:37:04 UTC Category: general

[Freeciv-Dev] [bug #17563] Nation ruleset warnings when making update-po

2011-01-26 Thread Jacob Nevins
Update of bug #17563 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2011-01-26 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #2367 (project freeciv): > I have not checked other nationality patches so I don't > understand what exactly this patch does, but isn't this > unrealistic? > If spy poisons city water supply, how come it affects only > citizens of certain nationality? It is an exampl

[Freeciv-Dev] [patch #2361] [citizens07] add sg_warn() macro to savegame2.c

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2361 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city->size

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2359 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17582] [metaticket] Headers depend on config.h

2011-01-26 Thread Marko Lindqvist
URL: Summary: [metaticket] Headers depend on config.h Project: Freeciv Submitted by: cazfi Submitted on: Wed 26 Jan 2011 09:58:20 PM EET Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #2358] [citizens04] accessor function for vision_site->size

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2358 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2405] First Qt-Client layout

2011-01-26 Thread Marko Lindqvist
Update of patch #2405 (project freeciv): Status:None => Ready For Test ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2357] [citizens03] cleanup naming of *vision_site* functions

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2357 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17518] [citizens01] use PLR_DLG_COL_* constants in plrdlg.c (gtk)

2011-01-26 Thread Matthias Pfafferodt
Update of bug #17518 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2395] Call Qt-client add_ggz_input() via function pointer layer

2011-01-26 Thread Marko Lindqvist
Update of patch #2395 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2011-01-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #2367 (project freeciv): I have not checked other nationality patches so I don't understand what exactly this patch does, but isn't this unrealistic? If spy poisons city water supply, how come it affects only citizens of certain nationality? __

[Freeciv-Dev] [patch #2404] update debugging of upkeep calculation

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2404 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2396] Tech Cost Styles 3 & 4

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2396 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2298] Metaserver update thread

2011-01-26 Thread Marko Lindqvist
Update of patch #2298 (project freeciv): Depends on: => patch #2416 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2298] Metaserver update thread

2011-01-26 Thread Marko Lindqvist
Follow-up Comment #2, patch #2298 (project freeciv): - Updated against changes in other patches in series - Build post in main thread and only do the actual sending in new thread. Building the post requires accessing numerous data structures that are currently not protected by mutexes, so accessi

[Freeciv-Dev] [patch #2378] Server -> metaserver post with curl

2011-01-26 Thread Marko Lindqvist
Follow-up Comment #3, patch #2378 (project freeciv): - Free http post structure after use (file #12111) ___ Additional Item Attachment: File name: CurlMeta_2378-4.diff Size:13 KB ___

[Freeciv-Dev] [patch #2379] add new option revealmap

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2379 (project freeciv): Status: Ready For Test => Done Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [bug #17557] Max_Rates effect with tech requirement causes assert failure

2011-01-26 Thread Matthias Pfafferodt
Update of bug #17557 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2376] Fetching general files with curl

2011-01-26 Thread Marko Lindqvist
Update of patch #2376 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2219] [autosettler] use aiplayer framework

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2219 (project freeciv): Depends on: => patch #2374 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2416] Threads safe logging

2011-01-26 Thread Marko Lindqvist
URL: Summary: Threads safe logging Project: Freeciv Submitted by: cazfi Submitted on: Wed 26 Jan 2011 06:29:46 PM EET Category: general Priority: 5 - Normal S

[Freeciv-Dev] [bug #17581] No trade_priority in ai_data

2011-01-26 Thread anonymous
URL: Summary: No trade_priority in ai_data Project: Freeciv Submitted by: None Submitted on: Wed Jan 26 14:57:05 2011 Category: ai Severity: 3 - Normal Priority

[Freeciv-Dev] [patch #2415] Correct experimental ruleset descriptions to say they belong to experimental

2011-01-26 Thread Marko Lindqvist
URL: Summary: Correct experimental ruleset descriptions to say they belong to experimental Project: Freeciv Submitted by: cazfi Submitted on: Wed 26 Jan 2011 04:42:38 PM EET Category: rulesets

[Freeciv-Dev] [patch #2350] Callbacks to AI Interface to be called on phase begin and finishing

2011-01-26 Thread Marko Lindqvist
Update of patch #2350 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed ___

[Freeciv-Dev] [bug #17576] connectmsg command does not work

2011-01-26 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #17576 (project freeciv): this seems to be similar to patch #2294 and bug #16948 ... ___ Reply to this item at: ___ Nachricht geschick

[Freeciv-Dev] [patch #2287] Vedic nation

2011-01-26 Thread J.M. Maalderink
Update of patch #2287 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17579] Ocean city gfx uses memory many times

2011-01-26 Thread Marko Lindqvist
Follow-up Comment #1, bug #17579 (project freeciv): Same problem probably applies to multiple bases sharing same gfx. Sensible use-case for such bases would be scenario where somewhat different (maybe only differently named) unbuildable bases are already placed on map. __

[Freeciv-Dev] [bug #17579] Ocean city gfx uses memory many times

2011-01-26 Thread Marko Lindqvist
URL: Summary: Ocean city gfx uses memory many times Project: Freeciv Submitted by: cazfi Submitted on: Wed 26 Jan 2011 01:55:36 PM EET Category: client Severity: 3 - Normal