[Freeciv-Dev] [bug #18093] Production window is not updated when changing production
URL: http://gna.org/bugs/?18093 Summary: Production window is not updated when changing production Project: Freeciv Submitted by: alocritani Submitted on: dom 01 mag 2011 08:54:25 GMT Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0 beta4 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: Changing production in production tab doesn't update the production bar. To reproduce: open a city and select the production tab select a target on right side press change production note how the production bar on top do not change now repeat the process: the production tab will show the target you previusly selected. ie: starting production - coinage change to barracks - bar shows coinage change production to warrior - bar shows barracks and so on... This problem doesn't exist in trunk ___ Reply to this item at: http://gna.org/bugs/?18093 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18094] Cities report filters not updated on changes
URL: http://gna.org/bugs/?18094 Summary: Cities report filters not updated on changes Project: Freeciv Submitted by: alocritani Submitted on: dom 01 mag 2011 08:54:54 GMT Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0 beta4 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: if you open the cities report tab (F4) you can select all cities that use the same governor setting (ie: food) in the list (select - citizen governor) there are all governor settings that are active at the moment you open the tab. If you open a city and change the governor, the list is not updated to show the new possible filter. The list is only updated next time you open the tab. This problem does exist in trunk, also ___ Reply to this item at: http://gna.org/bugs/?18094 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18095] 'ai-phase_is_initialized' assertion failure
URL: http://gna.org/bugs/?18095 Summary: 'ai-phase_is_initialized' assertion failure Project: Freeciv Submitted by: alocritani Submitted on: dom 01 mag 2011 08:57:16 GMT Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0 beta3 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: it seems that bug #17728 is not yet solved... Load the attached savegame select the trireme in athina and give the autoexplore command to it as the new turn starts I always receive the following assertion failure: in ai_data_get() [advdata.c::786]: assertion ai-phase_is_initialized' failed. ___ File Attachments: --- Date: dom 01 mag 2011 08:57:16 GMT Name: assertion_failed.sav.gz Size: 33kB By: alocritani http://gna.org/bugs/download.php?file_id=12940 ___ Reply to this item at: http://gna.org/bugs/?18095 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18087] server segfault on a map with 1.3M tiles
Update of bug #18087 (project freeciv): Category:None = general Assigned to:None = syntron Planned Release: = 2.4.0 ___ Follow-up Comment #4: Here is my first try one the problem. As you found out the recursive loop in assign_continent_flood() is a problem. I do it in one while loop. Furthermore, there are problem with smooth_int_map(). At the moment maps up to at least 2000x200 are possible. The memory requirement are: server 2000x200 map 20 players turn 0: 600MB client global observer: 450MB So why isn't it defined to be MAP_MAX_SIZE * 1000? And is this define really necessary? These are the only occurrences: MAX_DBV_LENGTH gives the largest size of a dynamic bit vector (dbv). MAP_MAX_SIZE can't be used as this value is not available for files in ./utilities. (file #12942) ___ Additional Item Attachment: File name: 0009-allow-map-sizes-up-to-2048x200.patch Size:5 KB ___ Reply to this item at: http://gna.org/bugs/?18087 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18081] warning: null format string
Update of bug #18081 (project freeciv): Assigned to:None = syntron Planned Release: = 2.4.0 ___ Follow-up Comment #6: I put it together in one patch ... (file #12943) ___ Additional Item Attachment: File name: 0008-gna-Fix-some-defines.patch Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?18081 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18086] comparison is always false due to limited range of data type
Follow-up Comment #6, bug #18086 (project freeciv): That revision do you use? For svn19602 the function header looks like: /** Repair the city population without affecting city size. Used by savegame.c and sanitycheck.c **/ void city_repair_size(struct city *pcity, int change) ___ Reply to this item at: http://gna.org/bugs/?18086 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18081] warning: null format string
Follow-up Comment #7, bug #18081 (project freeciv): ups; wrong file ... (file #12944) ___ Additional Item Attachment: File name: 0005-gna-warning-null-format-string.patch Size:2 KB ___ Reply to this item at: http://gna.org/bugs/?18081 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18092] Fix some defines
Follow-up Comment #1, bug #18092 (project freeciv): all in one patch file (file #12945) ___ Additional Item Attachment: File name: 0008-gna-Fix-some-defines.patch Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?18092 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18096] fix warning about an unused variable
URL: http://gna.org/bugs/?18096 Summary: fix warning about an unused variable Project: Freeciv Submitted by: syntron Submitted on: So 01 Mai 2011 16:43:24 CEST Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: syntron Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.0 ___ Details: ___ File Attachments: --- Date: So 01 Mai 2011 16:43:24 CEST Name: 0007-fix-warning-about-unused-variable.patch Size: 779B By: syntron http://gna.org/bugs/download.php?file_id=12946 ___ Reply to this item at: http://gna.org/bugs/?18096 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18087] server segfault on a map with 1.3M tiles
Follow-up Comment #5, bug #18087 (project freeciv): and the next try ... could you test it with the scenario? A 32000x16 map can be created but for larger y sizes as well as for maps 400.000 the map generator seems to have problems. (file #12947) ___ Additional Item Attachment: File name: big_map.diff Size:17 KB ___ Reply to this item at: http://gna.org/bugs/?18087 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev