Update of bug #19272 (project freeciv):
Severity: 3 - Normal = 4 - Important
Status:None = Ready For Test
Assigned to:None = jtn
Release:
Follow-up Comment #2, bug #19272 (project freeciv):
(Note that I haven't tried to address the wider issue of using int rather
than unsigned int for gold calculations in general, and the resulting
potential for overflow/underflow -- that would be a much bigger job.)
Follow-up Comment #3, bug #19272 (project freeciv):
Why use double? 'long long int' can be used instead, it's 64-bit long.
___
Reply to this item at:
http://gna.org/bugs/?19272
___
Message
Follow-up Comment #4, bug #19272 (project freeciv):
Portability: long long isn't in C90, but double is.
(Yes, Freeciv already uses some C99 features, but this would be the first
explicit use of long long -- not something I want to introduce on a stable
branch at least.)
Follow-up Comment #3, bug #19246 (project freeciv):
If you select the 'steal technology' option nothing happens.
OK, think I've found this too. Or at least I can reproduce and fix it if
using a Spy and I don't have an embassy so don't know any specific techs to
steal; there's a bug in the
URL:
http://gna.org/bugs/?19288
Summary: Spy sabotage dialog broken
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jan 15 14:57:21 2012
Category: client-sdl
Severity: 3 - Normal
Update of bug #19246 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
Release: = 2.2.7, 2.3.1
Operating System:
Update of bug #19288 (project freeciv):
Status: In Progress = Ready For Test
Release: 2.3.1 = 2.2.7, 2.3.1
Planned Release: 2.3.2, 2.4.0, 2.5.0 = 2.2.8, 2.3.2, 2.4.0,
2.5.0
Follow-up Comment #3, task #7506 (project freeciv):
No dependencies for this added while I have been inactive? I think I saw some
email about some bug that I thought to require network protocol change to fix,
but cannot remember offhand what it was. Maybe reading through new tickets
will help.
Follow-up Comment #4, task #7506 (project freeciv):
Maybe bug #19421?
I haven't got anything of this kind outstanding, but I haven't analysed all
the new bugs yet either.
___
Reply to this item at:
http://gna.org/task/?7506
URL:
http://gna.org/bugs/?19289
Summary: Load-game UI shows oldest games initially, not
newest
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jan 15 19:27:42 2012
Category: client-sdl
Severity: 2 -
URL:
http://gna.org/bugs/?19290
Summary: Intelligence report: nation flag can obscure techs
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jan 15 19:50:03 2012
Category: client-sdl
Severity: 2 -
Update of bug #19290 (project freeciv):
Status: In Progress = Ready For Test
___
Additional Item Attachment:
File name: trunk-S2_4-S2_3-S2_2-sdl-embassy-report-flag.diff Size:0 KB
Update of patch #3057 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #18949 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #19008 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #3056 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #3, bug #19256 (project freeciv):
There's limit how many POST parameters one can pass to metaserver (to any
page on that webserver) I've regularly got warnings about metaserver exceeding
that limit and being forced to drop variables. It might be reason to this
problem too.
Update of bug #19182 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
URL:
http://gna.org/patch/?3086
Summary: Remove --disable-acceptable-warns
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 16 Jan 2012 02:42:28 AM EET
Category: bootstrap
Priority: 5 - Normal
20 matches
Mail list logo