[Freeciv-Dev] [bug #19459] Disbanding units from city dialog by mistake

2012-02-15 Thread Jaakko Heusala
URL: Summary: Disbanding units from city dialog by mistake Project: Freeciv Submitted by: jheusala Submitted on: Thu 16 Feb 2012 05:44:13 AM GMT Category: client Severity: 3 - N

[Freeciv-Dev] [patch #3136] Scripting function to set tile label

2012-02-15 Thread Marko Lindqvist
URL: Summary: Scripting function to set tile label Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Feb 2012 04:03:30 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #3135] Map generated scripting signal

2012-02-15 Thread Marko Lindqvist
URL: Summary: Map generated scripting signal Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Feb 2012 03:52:29 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #3134] Roads vector to player (FoW) map

2012-02-15 Thread Marko Lindqvist
URL: Summary: Roads vector to player (FoW) map Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Feb 2012 03:45:35 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #19458] assertion 'activity_requires_target(new_activity)' failed.

2012-02-15 Thread Marko Lindqvist
URL: Summary: assertion 'activity_requires_target(new_activity)' failed. Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Feb 2012 03:33:59 AM EET Category: general Sev

[Freeciv-Dev] [patch #3127] Generic road type connect

2012-02-15 Thread Marko Lindqvist
Follow-up Comment #1, patch #3127 (project freeciv): - Fixed compiler warning / use of wrong data type (real bug) (file #15072) ___ Additional Item Attachment: File name: GenRoadConnect-2.diff.bz2 Size:5 KB _

[Freeciv-Dev] [bug #19457] Database access too verbose by default

2012-02-15 Thread Marko Lindqvist
URL: Summary: Database access too verbose by default Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Feb 2012 02:32:32 AM EET Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #3130] Random disasters module

2012-02-15 Thread Marko Lindqvist
Follow-up Comment #3, patch #3130 (project freeciv): > for time being default value of "disasters" is 0. - Made this true, I had forgotten value of 10 used in some testing to previous version (file #15068) ___ Additional Item Attachment:

[Freeciv-Dev] [patch #3130] Random disasters module

2012-02-15 Thread Marko Lindqvist
Follow-up Comment #2, patch #3130 (project freeciv): > Can the kinds of disasters be turned off separately? For those > of us that are using the experimental ruleset it seems overkill > to check each city against plague twice... In this initial version, not. But once disasters are read from rules

[Freeciv-Dev] [patch #3132] Default ruleset description to make clear that it's mainly meant for single player

2012-02-15 Thread David Lowe
Follow-up Comment #1, patch #3132 (project freeciv): We could call it 'freeciv.ruleset', but that might still be open to confusion. How about 'regular' or better yet 'original'. ___ Reply to this item at: _

[Freeciv-Dev] [patch #3130] Random disasters module

2012-02-15 Thread David Lowe
Follow-up Comment #1, patch #3130 (project freeciv): Can the kinds of disasters be turned off separately? For those of us that are using the experimental ruleset it seems overkill to check each city against plague twice... ___ Reply to thi

[Freeciv-Dev] [bug #18922] Server address binding fails

2012-02-15 Thread Marko Lindqvist
Update of bug #18922 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #19426] Road requirement vector not freed when client disconnects

2012-02-15 Thread Marko Lindqvist
Update of bug #19426 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #19456] autogen.sh wants client/civclient.c no longer in tarball

2012-02-15 Thread Marko Lindqvist
URL: Summary: autogen.sh wants client/civclient.c no longer in tarball Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Feb 2012 01:29:26 AM EET Category: bootstrap Sev

[Freeciv-Dev] [patch #3132] Default ruleset description to make clear that it's mainly meant for single player

2012-02-15 Thread Marko Lindqvist
URL: Summary: Default ruleset description to make clear that it's mainly meant for single player Project: Freeciv Submitted by: cazfi Submitted on: Wed 15 Feb 2012 11:09:02 PM EET Category: rul

[Freeciv-Dev] [patch #3131] Polish localization for TRUNK

2012-02-15 Thread Hubert Kowalewski
URL: Summary: Polish localization for TRUNK Project: Freeciv Submitted by: hubkow Submitted on: Wed 15 Feb 2012 09:17:24 PM CET Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #3130] Random disasters module

2012-02-15 Thread Marko Lindqvist
URL: Summary: Random disasters module Project: Freeciv Submitted by: cazfi Submitted on: Wed 15 Feb 2012 09:13:21 PM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #19452] Crash after build Apollo Program

2012-02-15 Thread J. M. Gorbach
URL: Summary: Crash after build Apollo Program Project: Freeciv Submitted by: gorb Submitted on: Wed 15 Feb 2012 11:06:23 AM GMT Category: client-gtk-2.0 Severity: 3 - Normal