[Freeciv-Dev] [patch #3509] classic_ai_get_self()

2012-08-26 Thread Marko Lindqvist
Update of patch #3509 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3512] Rename defaultai.[ch] as classicai.[ch]

2012-08-26 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3512

 Summary: Rename defaultai.[ch] as classicai.[ch]
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 26 Aug 2012 10:46:08 AM EEST
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

Rename defaultai.[ch] as classicai.[ch] as default ai nowadays means all the
code that distinct ai modules, classic among them, can use.
Prior to applying attached patch, actual file renames must be done.



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File Attachments:


---
Date: Sun 26 Aug 2012 10:46:08 AM EEST  Name: ClassicAiCH.patch  Size: 2kB  
By: cazfi

http://gna.org/patch/download.php?file_id=16427

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[Freeciv-Dev] [patch #3508] Alien World road helptexts

2012-08-26 Thread Marko Lindqvist
Update of patch #3508 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3507] Mining_Possible effect

2012-08-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #3507 (project freeciv):

- Added Mining_Possible effects to supplied rulesets.

(file #16429)
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Additional Item Attachment:

File name: MiningPossible-2.patch Size:6 KB


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[Freeciv-Dev] [bug #20057] Error when trying to compile with --enable-debug

2012-08-26 Thread Marko Lindqvist
Update of bug #20057 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 

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Follow-up Comment #4:

Assuming that the patch fixed the original problem.

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[Freeciv-Dev] [patch #3511] Undefine VERSION from fc_config.h when building lua-5.2 tree

2012-08-26 Thread Marko Lindqvist
Update of patch #3511 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3513] Threaded AI wrapper layer

2012-08-26 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3513

 Summary: Threaded AI wrapper layer
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 27 Aug 2012 12:52:04 AM EEST
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

Add layer that does the lookup of thread ai type and passes it as parameter to
actual threaded ai implementation functions.



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File Attachments:


---
Date: Mon 27 Aug 2012 12:52:04 AM EEST  Name: ThreadedTWrap.patch  Size: 10kB 
 By: cazfi

http://gna.org/patch/download.php?file_id=16430

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[Freeciv-Dev] [bug #20095] Compilation fails during tolua-5.1

2012-08-26 Thread Marko Lindqvist
Update of bug #20095 (project freeciv):

  Status:None = Ready For Test 
 Planned Release: = 2.4.0, 2.5.0   

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Follow-up Comment #1:

Does dropping of duplicate -lm help as in attached patch?

(file #16431, file #16432)
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Additional Item Attachment:

File name: DuplMRmTolua.patch Size:0 KB
File name: DuplMRmTolua-S2_4.patchSize:0 KB


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[Freeciv-Dev] [bug #20097] Use GtkOrientation (migrate from gtk2) and fix GdkModifierType mask handling

2012-08-26 Thread Goran Rakic
Follow-up Comment #2, bug #20097 (project freeciv):

I did not know about the Patches section. The patch attached here may be
easier and safer to apply, otherwise the bug report may be closed.

I do not understand your comment about the Control key. In the city dialog
there is a code to test if the Control is pressed while double clicking on the
improvement. If it is, it should open the help dialog and if not it should
sell the improvement.

With the old code help dialog opens all the time. When this code is changed to
a new device/pointer API the mask behaves correctly and if no Control key is
pressed the improvement will be sold.

It may be related to me having two displays on nvidia RandR-enabled device. I
do not know the inner working of GTK+.

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[Freeciv-Dev] [patch #3514] Update mkstemp.m4 to upstream serial 22

2012-08-26 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3514

 Summary: Update mkstemp.m4 to upstream serial 22
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 27 Aug 2012 03:13:42 AM EEST
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

Update mkstemp.m4 to upstream version serial 22.



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File Attachments:


---
Date: Mon 27 Aug 2012 03:13:42 AM EEST  Name: Mkstm4Up.patch  Size: 3kB   By:
cazfi

http://gna.org/patch/download.php?file_id=16433

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[Freeciv-Dev] [bug #19900] Font preferences not respected

2012-08-26 Thread RafałMużyło
Follow-up Comment #8, bug #19900 (project freeciv):

I've looked at the patch from comment #7 again and noticed it could be
simplified. At the same time I've decided to split it into two parts - one for
the font and the other for style unrelated to the font.

A word of explanation about gui_update_font_full: once the three get
initialized in ui_main, they can't be NULL -
pango_font_description_from_string won't return NULL, at most a NULL filled
description.

Patches are against trunk.

(file #16434, file #16435)
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Additional Item Attachment:

File name: 0001-fix-applying-font-style.patch Size:7 KB
File name: 0001-use-GdkRGBA-for-citydlg-labels.patch Size:3 KB


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[Freeciv-Dev] [bug #20095] Compilation fails during tolua-5.1

2012-08-26 Thread Daniel Markstedt
Follow-up Comment #2, bug #20095 (project freeciv):

I'm having the same problem as David, OS X 10.6.

The patch didn't help in my case, S2_4 and trunk.

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