[Freeciv-Dev] [bug #19977] Range of trademindist 1-999 is too big for network packet format (UINT8)

2012-11-11 Thread Jacob Nevins
Follow-up Comment #12, bug #19977 (project freeciv): Trivial patch for S2_3 typo. No attempt to handle binaries built off S2_3 in the last month or so specially. (file #16745) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #2195] New Early Germanic nations

2012-11-11 Thread Jacob Nevins
Follow-up Comment #22, patch #2195 (project freeciv): Should government type Tribal in gepid.ruleset be Despotism? ___ Reply to this item at: http://gna.org/patch/?2195 ___ Message sent

[Freeciv-Dev] [bug #20256] Can't buy units when city is in disorder

2012-11-11 Thread Roland Haeder
Follow-up Comment #1, bug #20256 (project freeciv): As I have heard this is a feature, not a bug. If a city is in disorder nothing works until the order is restored. ___ Reply to this item at: http://gna.org/bugs/?20256

[Freeciv-Dev] [bug #20291] Cannot finish compiling latest freeciv code

2012-11-11 Thread Roland Haeder
URL: http://gna.org/bugs/?20291 Summary: Cannot finish compiling latest freeciv code Project: Freeciv Submitted by: quix0r Submitted on: Sun 11 Nov 2012 03:42:32 PM GMT Category: general Severity: 3 -

[Freeciv-Dev] [bug #20256] Can't buy units when city is in disorder

2012-11-11 Thread David Christensen
Follow-up Comment #2, bug #20256 (project freeciv): It is irritating/ confusing when a city run by the governor is in peace at the end of a turn, turn processing causes disorder, the governor restores peace, and the player's actions w.r.t. that city are impaired. Perhaps it would be less

[Freeciv-Dev] [patch #3550] Merge update_rect_at_mouse_pos into move_mapcanvas (patch 11/60)

2012-11-11 Thread RafałMużyło
Follow-up Comment #3, patch #3550 (project freeciv): In case of update_rect_at_mouse_pos, the problem comes down to a simple thing - the function signature is 'void update_rect_at_mouse_pos(*void*)'. The already stated reason comes into play, the same one I was against

[Freeciv-Dev] [patch #3550] Merge update_rect_at_mouse_pos into move_mapcanvas (patch 11/60)

2012-11-11 Thread Marko Lindqvist
Follow-up Comment #4, patch #3550 (project freeciv): the problem comes down to a simple thing - the function signature is 'void update_rect_at_mouse_pos(void)'. That's why I proposed new helper function with proper signature (taking coordinates as parameters)

[Freeciv-Dev] [patch #3545] Max_Trade_Routes for civ2civ3 ruleset

2012-11-11 Thread David Fernandez
Follow-up Comment #1, patch #3545 (project freeciv): Thank you for keep updating the civ2civ3 ruleset. I'm sort of time now to play freeciv, but I plan to come back before the next release, to check the latest changes and test this ruleset again. Send me a mail if you think I can help with

[Freeciv-Dev] [patch #3548] Combat bonuses framework

2012-11-11 Thread Marko Lindqvist
Follow-up Comment #1, patch #3548 (project freeciv): - Updated agains current SVN (file #16746) ___ Additional Item Attachment: File name: CombatBonuses-2.patch.bz2 Size:6 KB

[Freeciv-Dev] [patch #3550] Merge update_rect_at_mouse_pos into move_mapcanvas (patch 11/60)

2012-11-11 Thread RafałMużyło
Follow-up Comment #5, patch #3550 (project freeciv): Well, it seems we don't quite understand each other, but OK. I went with the extreme duplication instead. You'll see what I mean once I'll attach updated version of both patches. ___

[Freeciv-Dev] [patch #3550] Merge update_rect_at_mouse_pos into move_mapcanvas (patch 11/60)

2012-11-11 Thread RafałMużyło
Follow-up Comment #6, patch #3550 (project freeciv): As noted, I've decided if there's no good way to do it, I'll stick with a model that sort of works. I've still merged the active content of update_rect_at_mouse_pos into the calbacks that used it, but updated the old code in regard of

[Freeciv-Dev] [patch #3555] Pikemen bonus vs Horses as combat bonus

2012-11-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?3555 Summary: Pikemen bonus vs Horses as combat bonus Project: Freeciv Submitted by: cazfi Submitted on: Mon 12 Nov 2012 03:22:00 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #3556] DefenseDivider combat bonus

2012-11-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?3556 Summary: DefenseDivider combat bonus Project: Freeciv Submitted by: cazfi Submitted on: Mon 12 Nov 2012 04:02:00 AM EET Category: general Priority: 5 - Normal