[Freeciv-Dev] [bug #20308] Savefile's stored world map gets deformed when loaded into client

2012-11-19 Thread Marko Lindqvist
Follow-up Comment #2, bug #20308 (project freeciv):

This is probably simply because different coordinate systems used in savegame
and on screen. To savegame it is saved forming a square, but you have ISO
topology in use, so map is warped.

Do you think there's more to this, or can we close this ticket as invalid?

If you need to check this, compile with --enable-debug. Then middle-click
shows both Location and Native Position of each tile.

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[Freeciv-Dev] [bug #20308] Savefile's stored world map gets deformed when loaded into client

2012-11-19 Thread Davide Baldini
Follow-up Comment #1, bug #20308 (project freeciv):

(Appended map is best seen formatted at:
https://mail.gna.org/public/freeciv-dev/2012-11/msg00095.html)

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[Freeciv-Dev] [bug #20301] Not all lost units counted in score.units_lost

2012-11-19 Thread Marko Lindqvist
Follow-up Comment #3, bug #20301 (project freeciv):

- Updated S2_4/TRUNK against current svn, old patch applies to S2_3

(file #16787, file #16788)
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Additional Item Attachment:

File name: UnitsLostScore-2.patch Size:20 KB
File name: UnitsLostScore-S2_4-2.patchSize:20 KB


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[Freeciv-Dev] [bug #20300] Units lost in paradrop do not count to score.units_lost

2012-11-19 Thread Marko Lindqvist
Follow-up Comment #1, bug #20300 (project freeciv):

- Updated S2_4/TRUNK against current svn. Old patch still applies to S2_3

(file #16786)
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Additional Item Attachment:

File name: ParadropUnitLostScore-2.patch  Size:0 KB


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[Freeciv-Dev] [bug #20221] Script signal "unit_lost" not always emitted when unit lost

2012-11-19 Thread Marko Lindqvist
Update of bug #20221 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #3561] Use grids for supported/present units (patch 27/60)

2012-11-19 Thread Marko Lindqvist
Update of patch #3561 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #20308] Savefile's stored world map gets deformed when loaded into client

2012-11-19 Thread Davide Baldini
URL:
  

 Summary: Savefile's stored world map gets deformed when
loaded into client
 Project: Freeciv
Submitted by: davide_at_debian
Submitted on: Mon 19 Nov 2012 09:08:23 PM GMT
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.2
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

The attached savefile stores a game world map which is shown at the bottom of
this post.
>From this plain text map, it can clearly be seen that the central land is an
island completely surrounded by water. Here resides the red player.

When this savefile is loaded into the client, the client shows a distorted map
where the island becomes merged with the near continents, thus not making it
an island.
Other coastal ocean tiles appear to be interpreted by the server as land.

This problem has been reproduced with multiple server/client 2.3.2 combos
bearing different configurations.

Further details may appear here in future:
http://freeciv-mundi.org/forum/viewtopic.php?f=24&t=262&p=1014

ASCII map copy/pasted from the savefile:

t="p pgfh hfhphhhmfgf++fhmhpgp "
t0001=" p pgg hhmhmmf+sgmmhmfg "
t0002=" g p p hphhhphgdpmhhhp  "
t0003="   gghhmmhdfpg  "
t0004="   gfpgpgghhhpgfdhmmp   "
t0005="   fgpgf ppdgphmp   "
t0006="h gggg dpggg"
t0007="p dpf  ppg ggs   f f   s"
t0008="  dmh  ffgssg   "
t0009="   gf s pggpgg  "
t0010="  pgg fpg  gpp  "
t0011=" ::   hgpp ff  php  "
t0012=" ::  ghhhggfd  gfg  "
t0013=" :: phhdfgppp  gfp  "
t0014=" s  ghhdp fhhp  f   "
t0015=" gp  gs  ffhhgffd   "
t0016=" hhp gps gfmmfggf   "
t0017="  pgf s f+s   gmmhgdp   "
t0018="  ghpphpdfpgggphphfp"
t0019="  sggphmdgs pdhmhhgg"
t0020="  s   ggdgggddmmhhps"
t0021="   s  pgghdp"
t0022="ppfppsggpgdg"
t0023="fgpgp g gs+ggdfg"
t0024="gpppf  phpd p+++gdmp"
t0025="gpdgppdg   gmhm f+gggphp"
t0026="phhgggdg   fhhhpp+pspphg   p"
t0027="dpgpghhh   fhmhgm+s+pdgp"
t0028="hghphgmg   ffhmpg+++ppmdg fp"
t0029="g hpmghfg  p gpfgdf+gffpp p "
t0030="pfhhmggpp  pfdffppg   d "
t0031="g mph pdfg pfpff+gg   h "
t0032="g hphg dfp pgg+gpfgs  d "
t0033="p pfgf hfgpdff++dmhgp h "



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File Attachments:


---
Date: Mon 19 Nov 2012 09:08:23 PM GMT  Name:
freeciv-T0091-Y-0225-final.sav.bz2  Size: 18kB   By: davide_at_debian



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[Freeciv-Dev] From Friend

2012-11-19 Thread raahul_da_man

Dear Recruiter:  http://zwierzeta-swiata.pl/today.html  Mon, 19 Nov 2012 6:44:25

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