[Freeciv-Dev] [bug #20626] Client crashes with GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed

2013-04-10 Thread Marko Lindqvist
Follow-up Comment #6, bug #20626 (project freeciv): So there's one Undisbandable unit, Barbarian Leader. According to -d3 log, it's teleported away. Yet the crash happens when code is unit_lost_with_transport() for undisbandable (or gameloss) unit on line 1618.

[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2013-04-10 Thread Zhang Xiaowei
Follow-up Comment #4, bug #20081 (project freeciv): Hello! Yes, like what you do. ___ Reply to this item at: http://gna.org/bugs/?20081 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #3816] Cleanup nativity handling to ignore specials

2013-04-10 Thread Marko Lindqvist
Update of patch #3816 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #20678] Unit pointer used after it might died in unit_move_consequences()

2013-04-10 Thread Marko Lindqvist
Update of bug #20678 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

Re: [Freeciv-Dev] Can I un-static function?

2013-04-10 Thread Marko Lindqvist
On 10 April 2013 00:47, M mlewczu...@gmail.com wrote: I made scalable minimap for qt-client ( default is integer only, that one is fully scalable), but I had to draw viewport manually. For that I had to convert gui to overview position, but that function is static ( in overview_common.c),

[Freeciv-Dev] [bug #20723] Enabling multiple luasql backends broken on trunk

2013-04-10 Thread Marko Lindqvist
Follow-up Comment #3, bug #20723 (project freeciv): And the place where I would look first is server/scripting/script_fcdb.c, currently lines 203-214: #ifdef HAVE_FCDB_MYSQL luaL_requiref(fcl-state, luasql, luaopen_luasql_mysql, 1); lua_pop(fcl-state, 1); #endif #ifdef HAVE_FCDB_POSTGRES

[Freeciv-Dev] [bug #20600] dai_player_load: add 'const' to struct section_file

2013-04-10 Thread Marko Lindqvist
Update of bug #20600 (project freeciv): Assigned to:None = cazfi ___ Follow-up Comment #2: - Bump ai-module capstr (file #17736)

[Freeciv-Dev] [patch #3837] Unify UCF_ATT*NON_NATIVE and relevant type flags

2013-04-10 Thread Marko Lindqvist
Follow-up Comment #3, patch #3837 (project freeciv): I think lack of some of the checks you add here are actually bugs in stable brances too. Where you now check for UCF_ATTACK_FROM_NON_NATIVE, old versions should check for sea moving units (attack out from harbour city) etc.