[Freeciv-Dev] [bug #22447] /write puts rulesetdir -command last

2014-08-09 Thread Marko Lindqvist
Update of bug #22447 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22445] Pillaging fortress may avoid incident

2014-08-09 Thread Marko Lindqvist
Update of bug #22445 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22448] Freeciv server fails to start (bind failed: The operation completed successfully)

2014-08-09 Thread Marko Lindqvist
Follow-up Comment #1, bug #22448 (project freeciv): Is this when you're starting server again very soon after it had been closed (crashed?). The error message indicates that the network port freeciv uses is being held by some other process (I assume previous freeciv server process here). Recently

[Freeciv-Dev] [bug #22446] civ2civ3 illegal happyborders value

2014-08-09 Thread Marko Lindqvist
Update of bug #22446 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4351] SDL client support for nation sets

2014-08-09 Thread Marko Lindqvist
Update of patch #4351 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22452] Pollution on sunken square continues to increase

2014-08-09 Thread Jacob Nevins
Update of bug #22452 (project freeciv): Status:None = Invalid Open/Closed:Open = Closed ___ Follow-up Comment #2: (Sorry not to reply

[Freeciv-Dev] [task #7818] Windows packages for 2.4.3

2014-08-09 Thread Jacob Nevins
URL: http://gna.org/task/?7818 Summary: Windows packages for 2.4.3 Project: Freeciv Submitted by: jtn Submitted on: Sat 09 Aug 2014 10:42:03 BST Should Start On: Tue 12 Aug 2014 00:00:00 BST Should be Finished on: Sun 24 Aug

[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-08-09 Thread Jacob Nevins
Update of patch #4690 (project freeciv): Depends on: = patch #5013 ___ Reply to this item at: http://gna.org/patch/?4690 ___ Message sent

[Freeciv-Dev] [patch #5027] Trench and Airfield graphics

2014-08-09 Thread Jacob Nevins
URL: http://gna.org/patch/?5027 Summary: Trench and Airfield graphics Project: Freeciv Submitted by: jtn Submitted on: Sat 09 Aug 2014 11:11:14 BST Category: art Priority: 5 - Normal

[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-08-09 Thread Jacob Nevins
Update of patch #4690 (project freeciv): Depends on: = patch #5027 ___ Reply to this item at: http://gna.org/patch/?4690 ___ Message sent

[Freeciv-Dev] [patch #5027] Trench and Airfield graphics

2014-08-09 Thread Jacob Nevins
Follow-up Comment #1, patch #5027 (project freeciv): Trench is precursor to Fortress, so ideally it'd look like something you can build Fortress on top of. Not sure what exactly. Airfield is precursor to Airbase. I guess it could look like a grass airstrip as compared to Airbase's

[Freeciv-Dev] [bug #22453] Quote key no longer focuses chat window in-game if it's not currently displayed

2014-08-09 Thread Jacob Nevins
URL: http://gna.org/bugs/?22453 Summary: Quote key no longer focuses chat window in-game if it's not currently displayed Project: Freeciv Submitted by: jtn Submitted on: Sat 09 Aug 2014 13:06:39 BST Category:

[Freeciv-Dev] [bug #22453] Quote key no longer focuses chat window in-game if it's not currently displayed

2014-08-09 Thread Jacob Nevins
Update of bug #22453 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #22454] Cannot see current phasemode in force

2014-08-09 Thread Jacob Nevins
URL: http://gna.org/bugs/?22454 Summary: Cannot see current phasemode in force Project: Freeciv Submitted by: jtn Submitted on: Sat 09 Aug 2014 13:56:17 BST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #21631] phasemode not documented as only taking effect next turn

2014-08-09 Thread Jacob Nevins
Update of bug #21631 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed Summary:

[Freeciv-Dev] [bug #21636] Wrong diplomat for two stage actions when in a diplomat queue

2014-08-09 Thread Jacob Nevins
Update of bug #21636 (project freeciv): Planned Release: 2.6.0, 2.5.0, 2.4.3 = 2.6.0, 2.5.0, 2.4.4 ___ Follow-up Comment #4: 2.4.3 is imminent and there's no patch (it's probably too late to rush one in), so removing

[Freeciv-Dev] [bug #19612] Loaded status on unit away from transport

2014-08-09 Thread Jacob Nevins
Follow-up Comment #4, bug #19612 (project freeciv): See also bug #19904. ___ Reply to this item at: http://gna.org/bugs/?19612 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #22364] Pre-2.3 savegame causing network warnings about too great values to a data type

2014-08-09 Thread Jacob Nevins
Update of bug #22364 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = jtn Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4614] Flush when thawing mapview

2014-08-09 Thread Jacob Nevins
Update of patch #4614 (project freeciv): Status: Ready For Test = Need Info Planned Release: 2.4.3, 2.5.0, 2.6.0 = ___ Follow-up Comment #2: this patch

[Freeciv-Dev] [patch #2941] Polish localization for S2_4

2014-08-09 Thread Jacob Nevins
Update of patch #2941 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed ___ Follow-up Comment #24: Many further

[Freeciv-Dev] [bug #22446] civ2civ3 illegal happyborders value

2014-08-09 Thread David Fernandez
Follow-up Comment #2, bug #22446 (project freeciv): I'm afraid I made the same mistake in patch #5011, I'll fix it. ___ Reply to this item at: http://gna.org/bugs/?22446 ___ Mensaje enviado

[Freeciv-Dev] [bug #22446] civ2civ3 illegal happyborders value

2014-08-09 Thread David Fernandez
Follow-up Comment #3, bug #22446 (project freeciv): I'm trying to apply this fix to patch #5011, but I'm confused. There is an error message when I use DISABLE (instead of DISABLED) for happyborders: 1: Can't read value for setting 'happyborders': In entry_bool_get() [registry_ini.c:3123]:

[Freeciv-Dev] [patch #5011] civ2civ3: default to team_pooled_research=FALSE

2014-08-09 Thread David Fernandez
Follow-up Comment #3, patch #5011 (project freeciv): New patch where I use TRUE and FALSE instead of ENABLED and DISABLED for all settings, except for borders that seems to require a String (not boolean) value. Patch for rev25768, where bug #22446 was already applied. (file #21683, file #21684)

[Freeciv-Dev] [patch #5027] Trench and Airfield graphics

2014-08-09 Thread Jacob Nevins
Follow-up Comment #3, patch #5027 (project freeciv): I'm afraid I have no art skills, but I like to imagine the trench as a squared moat around the fortress. Mm, maybe a sandbag-lined thing? What do you think of renaming Airfield to Airstrip in trunk civ2civ3 (in another ticket)? I think that

[Freeciv-Dev] [patch #5027] Trench and Airfield graphics

2014-08-09 Thread Marko Lindqvist
Follow-up Comment #4, patch #5027 (project freeciv): Either Trench should be made hidden_by Fortress in the ruleset, or the fact that they are visible simultaneously should be considered in gfx design. ___ Reply to this item at:

[Freeciv-Dev] [bug #22455] Loading from savegame gives current research target immediately

2014-08-09 Thread Andreas Røsdal
URL: http://gna.org/bugs/?22455 Summary: Loading from savegame gives current research target immediately Project: Freeciv Submitted by: andreasr Submitted on: Sat 09 Aug 2014 08:47:41 PM UTC Category: general

[Freeciv-Dev] [patch #5016] Allow ruleset authors to suppress Increases the pollution generated by the population in tech help

2014-08-09 Thread Jacob Nevins
Update of patch #5016 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: