Update of bug #22447 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #22445 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #1, bug #22448 (project freeciv):
Is this when you're starting server again very soon after it had been closed
(crashed?). The error message indicates that the network port freeciv uses is
being held by some other process (I assume previous freeciv server process
here). Recently
Update of bug #22446 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4351 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #22452 (project freeciv):
Status:None = Invalid
Open/Closed:Open = Closed
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Follow-up Comment #2:
(Sorry not to reply
URL:
http://gna.org/task/?7818
Summary: Windows packages for 2.4.3
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 09 Aug 2014 10:42:03 BST
Should Start On: Tue 12 Aug 2014 00:00:00 BST
Should be Finished on: Sun 24 Aug
Update of patch #4690 (project freeciv):
Depends on: = patch #5013
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URL:
http://gna.org/patch/?5027
Summary: Trench and Airfield graphics
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 09 Aug 2014 11:11:14 BST
Category: art
Priority: 5 - Normal
Update of patch #4690 (project freeciv):
Depends on: = patch #5027
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Follow-up Comment #1, patch #5027 (project freeciv):
Trench is precursor to Fortress, so ideally it'd look like something you can
build Fortress on top of. Not sure what exactly.
Airfield is precursor to Airbase. I guess it could look like a grass airstrip
as compared to Airbase's
URL:
http://gna.org/bugs/?22453
Summary: Quote key no longer focuses chat window in-game if
it's not currently displayed
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 09 Aug 2014 13:06:39 BST
Category:
Update of bug #22453 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
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Additional Item Attachment:
File name:
URL:
http://gna.org/bugs/?22454
Summary: Cannot see current phasemode in force
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 09 Aug 2014 13:56:17 BST
Category: None
Severity: 3 - Normal
Update of bug #21631 (project freeciv):
Status:None = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Summary:
Update of bug #21636 (project freeciv):
Planned Release: 2.6.0, 2.5.0, 2.4.3 = 2.6.0, 2.5.0, 2.4.4
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Follow-up Comment #4:
2.4.3 is imminent and there's no patch (it's probably too late to rush one
in), so removing
Follow-up Comment #4, bug #19612 (project freeciv):
See also bug #19904.
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Update of bug #22364 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = jtn
Open/Closed:Open = Closed
Update of patch #4614 (project freeciv):
Status: Ready For Test = Need Info
Planned Release: 2.4.3, 2.5.0, 2.6.0 =
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Follow-up Comment #2:
this patch
Update of patch #2941 (project freeciv):
Status: In Progress = Done
Open/Closed:Open = Closed
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Follow-up Comment #24:
Many further
Follow-up Comment #2, bug #22446 (project freeciv):
I'm afraid I made the same mistake in patch #5011, I'll fix it.
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http://gna.org/bugs/?22446
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Mensaje enviado
Follow-up Comment #3, bug #22446 (project freeciv):
I'm trying to apply this fix to patch #5011, but I'm confused.
There is an error message when I use DISABLE (instead of DISABLED) for
happyborders:
1: Can't read value for setting 'happyborders': In entry_bool_get()
[registry_ini.c:3123]:
Follow-up Comment #3, patch #5011 (project freeciv):
New patch where I use TRUE and FALSE instead of ENABLED and DISABLED for
all settings, except for borders that seems to require a String (not
boolean) value.
Patch for rev25768, where bug #22446 was already applied.
(file #21683, file #21684)
Follow-up Comment #3, patch #5027 (project freeciv):
I'm afraid I have no art skills, but I like to imagine the
trench as a squared moat around the fortress.
Mm, maybe a sandbag-lined thing?
What do you think of renaming Airfield to Airstrip in trunk civ2civ3 (in
another ticket)? I think that
Follow-up Comment #4, patch #5027 (project freeciv):
Either Trench should be made hidden_by Fortress in the ruleset, or the fact
that they are visible simultaneously should be considered in gfx design.
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URL:
http://gna.org/bugs/?22455
Summary: Loading from savegame gives current research target
immediately
Project: Freeciv
Submitted by: andreasr
Submitted on: Sat 09 Aug 2014 08:47:41 PM UTC
Category: general
Update of patch #5016 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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