Re: [Freeciv-Dev] Free-Civ online closed/secure server for schools

2014-11-01 Thread Andreas Røsdal
Hi again Nick,

Freeciv-web now has support for private games which are protected by a
password.
The password is defined at pregame in Settings - Password for private
game.

It would be great if you could please give it a test and see if it is
sufficient. Also please let me know
if there is anything that can be improved in Freeciv-web so that the game
is more suited for schools and education.

Regard,
Andreas


2014-10-24 11:34 GMT+02:00 Andreas Røsdal andreas.ros...@gmail.com:

 Hi Nick,

 I think it's very exciting that you want to use Freeciv-web in social
 studies in education, and would like to make any improvements you suggest
 so that it will be useful for students in school.
 Anyone can at the moment observe or participate in a any game, becuase I
 thought this was nice to help grow the community of players around the
 game. This has an impact on security, as you point out.

 Do you have a suggestion about how to solve this security issue? Would an
 secure-game option in the game configuration dialog be sufficient? Should
 secure games be enabled by default or not?

 Regards,
 Andreas

 2014-10-23 23:40 GMT+02:00 Nick Fahey n...@stamfordelementary.com:

 Hi,

 I am a middle school social studies teacher and am trying to use Free-Civ
 with my students, the only hiccup I'm facing is that the online games are
 not secure, anyone can observe or participate in a game and say anything.
 This doesn't bode well for a school. We are currently using chromebooks so
 the desktop version of the game is not an option. Is there a way to make a
 secure server, maybe password protected, so that FreeCiv-Web can be used
 safely for educational purposes?

 Thank you,

 --
 ~Mr. Nicholas Fahey~

 5-6 Grade ELA and Social Studies
 Stamford Elementary School
 986 Main Road
 Stamford
 Vermont
 05352

 802-694-1379





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[Freeciv-Dev] [patch #5398] Private games protected with password

2014-11-01 Thread Andreas Røsdal
Update of patch #5398 (project freeciv):

 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #22885] Invalid UTF8 truncation broken

2014-11-01 Thread Marko Lindqvist
Update of bug #22885 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #22898] configure error erroneously about SDL2_ttf when SDL2_image is missing

2014-11-01 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?22898

 Summary: configure error erroneously about SDL2_ttf when
SDL2_image is missing
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun 02 Nov 2014 00:41:02 UTC
Category: bootstrap
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk r26943
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0

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Details:

Setting up a new machine, when I was partway through getting all the relevant
packages and had SDL2_ttf but not yet SDL2_image:


...
checking for SDL2... yes
checking for IMG_Load in -lSDL2_image... no
configure: error: specified client 'sdl2' not configurable (SDL2_ttf is needed
(www.libsdl.org))


In configure.ac, I think missing_2_project=SDL2_image gets overridden later
by missing_2_project=SDL2_ttf.




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[Freeciv-Dev] [bug #22898] configure error erroneously about SDL2_ttf when SDL2_image is missing

2014-11-01 Thread Marko Lindqvist
Update of bug #22898 (project freeciv):

  Status:None = In Progress
 Assigned to:None = cazfi  


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[Freeciv-Dev] [bug #22898] configure error erroneously about SDL2_ttf when SDL2_image is missing

2014-11-01 Thread Marko Lindqvist
Update of bug #22898 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #1:

Patch #4386 got this right for sdl-client, patch #4570 wrong for sdl2-client.

Fix attached

(file #22804)
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Additional Item Attachment:

File name: Sdl2ImageConfError.patch   Size:0 KB


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[Freeciv-Dev] Fullmoon build results

2014-11-01 Thread fullmoon
This is build report automatically generated by Fullmoon Ilmarinen (0.5.50.0)

Fullmoon operated by Marko Lindqvist cazf...@gmail.com This build is from 
TRUNK.

Component svn, Host build.cazfi.net, Phase Source update(1): Succeeded
Component autogen.sh, Host build.cazfi.net, Phase Other command(0): 
Succeeded
Component server, Host build.cazfi.net, Phase Build(2): Succeeded
Component gtk2, Host build.cazfi.net, Phase Build(2): Succeeded
Component sdl, Host build.cazfi.net, Phase Build(2): Succeeded
Component sdl2, Host build.cazfi.net, Phase Build(2): Succeeded
Component xaw, Host build.cazfi.net, Phase Build(2): Succeeded
Component stub, Host build.cazfi.net, Phase Build(2): Succeeded
Component QualityCheck, Host build.cazfi.net, Phase Check(4): FAILED


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[Freeciv-Dev] [bug #22886] Clang warning about unused make_citizens_happy()

2014-11-01 Thread Marko Lindqvist
Update of bug #22886 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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