Follow-up Comment #1, patch #5747 (project freeciv):
If it's not too late, I can make a S2_5 version too (just
tell me).
Please do. I don't see any reason not to take Qt client improvements like this
to S2_5.
___
Reply to this item at:
Follow-up Comment #1, patch #5748 (project freeciv):
There is an issue with extras having different graphics on
different terrains (mine).
Extras (2.6-) never do. Old mine special (-2.5) had, but that's solved in
later branches by having two separate extras.
Update of bug #23134 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?5747
Summary: [Qt client][Manual] Share code to make creating new
help pages easier
Project: Freeciv
Submitted by: louis94
Submitted on: sam. 24 janv. 2015 00:10:09 UTC
Category: client-qt
URL:
http://gna.org/patch/?5748
Summary: [Qt client][Manual] Add terrain page
Project: Freeciv
Submitted by: louis94
Submitted on: sam. 24 janv. 2015 00:23:14 UTC
Category: client-qt
Priority: 5 - Normal
Follow-up Comment #2, patch #5748 (project freeciv):
Extras (2.6-) never do. Old mine special (-2.5) had, but
that's solved in later branches by having two separate extras.
Thanks cazfi, you helped me understanding what's going on. My code assumes
there is only one extra per activity. Two
Update of bug #23205 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #5729 (project freeciv):
Status: Need Info = Ready For Test
___
Reply to this item at:
http://gna.org/patch/?5729
___
Message sent
Follow-up Comment #3, patch #4804 (project freeciv):
Maybe unit_orders could be used in stead? Adding a target field to unit_orders
would also make it easier to support a do pre chosen enabler controlled
action order.
___
Reply to this