[Freeciv-Dev] [patch #6032] Worker task list

2015-04-26 Thread Jacob Nevins
Follow-up Comment #4, patch #6032 (project freeciv):

(r28872/r28873 accidentally submitted here really belong to patch #6029.)

___

Reply to this item at:

  http://gna.org/patch/?6032

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6029] free diplrel_mess

2015-04-26 Thread Jacob Nevins
Follow-up Comment #1, patch #6029 (project freeciv):

(Patch submitted as r28872 (trunk)
http://svn.gna.org/viewcvs/freeciv?revision=28872view=revision, r28873
(S2_6) http://svn.gna.org/viewcvs/freeciv?revision=28873view=revision.)

___

Reply to this item at:

  http://gna.org/patch/?6029

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6041] Amplio2 bases.png

2015-04-26 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?6041

 Summary: Amplio2 bases.png
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 26 Apr 2015 04:53:46 PM EEST
Category: art
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

Split bases out from amplio2 moderncities.png



___

File Attachments:


---
Date: Sun 26 Apr 2015 04:53:46 PM EEST  Name: bases.png  Size: 44kB   By:
cazfi

http://gna.org/patch/download.php?file_id=24358
---
Date: Sun 26 Apr 2015 04:53:46 PM EEST  Name: Amplio2Bases.patch  Size: 4kB  
By: cazfi

http://gna.org/patch/download.php?file_id=24359

___

Reply to this item at:

  http://gna.org/patch/?6041

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23539] Modpack installer claims to Finns that all isometric tilesets are big

2015-04-26 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?23539

 Summary: Modpack installer claims to Finns that all isometric
tilesets are big
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 26 Apr 2015 05:44:52 PM EEST
Category: module installer
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.1, 2.6.0, 3.0.0

___

Details:

i.e. we lack localization of the Subtype column values (those come directly
from modpack.list on the server).
In otherwise fully Finnish language display one would assume that also the
word iso should be read in Finnish (=big) and not as isometric.

Should be fixable by introducing the typical subtypes to Strings.txt and
using those translated strings in modpack installer.




___

Reply to this item at:

  http://gna.org/bugs/?23539

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23540] /obs player crashes

2015-04-26 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?23540

 Summary: /obs player crashes
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 26 Apr 2015 07:54:57 PM EEST
Category: client-sdl2
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Switching to player-observer mode crashes sdl2-client (I'm not yet sure about
sdl-client). Also the /take another player crashes a bit similar way, but
I'm not yet sure if it has the same root causes or not.

The problem is in that while disconnecting from the player, set_client_state()
calls popdown_all_game_dialogs(), closing also the message window.
The message window is never reopened, so it crashes by the time there's an
attempt to print a new message to it.

In addition to these crashes, there's some usability issues in sdl2-client
version of /obs and /take in that they do not /aitoggle players, and the
'options' menu button is not reopened in the new server connection (however, I
got the menu button back by switching to global observer)




___

Reply to this item at:

  http://gna.org/bugs/?23540

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23527] Chat not sent on Enter

2015-04-26 Thread Marko Lindqvist
Update of bug #23527 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?23527

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6033] Token concenation configure check

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #6033 (project freeciv):

 non-conforming compilers

To be honest, some documentation indicates that it's gcc ( clang) that is not
conforming to C99 in this case. Anyway, that's the compiler behavior we depend
on, so until we manage to work around the issues this configure check provides
at least less obscure error for the users.

___

Reply to this item at:

  http://gna.org/patch/?6033

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6033] Token concenation configure check

2015-04-26 Thread Marko Lindqvist
Update of patch #6033 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?6033

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6040] Alio rivers

2015-04-26 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?6040

 Summary: Alio rivers
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 26 Apr 2015 02:34:59 PM EEST
Category: art
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:

GriffonSpade has posted rivers  tunnel gfx for alio tileset to the forums:
http://forum.freeciv.org/f/viewtopic.php?f=12t=104start=8

Attached alio.tar.bz2 contains base data/alio directory (with the gfx) and
applies to both S2_6 and TRUNK.

Branch specific patches are needed in addition to that. The difference between
the branches is that in S2_6 alio is not distributed as part of freeciv
tarball.



___

File Attachments:


---
Date: Sun 26 Apr 2015 02:34:59 PM EEST  Name: alio.tar.bz2  Size: 71kB   By:
cazfi

http://gna.org/patch/download.php?file_id=24353
---
Date: Sun 26 Apr 2015 02:34:59 PM EEST  Name: AlioRivers.patch  Size: 2kB  
By: cazfi

http://gna.org/patch/download.php?file_id=24354
---
Date: Sun 26 Apr 2015 02:34:59 PM EEST  Name: AlioRivers-S2_6.patch  Size:
497B   By: cazfi

http://gna.org/patch/download.php?file_id=24355

___

Reply to this item at:

  http://gna.org/patch/?6040

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #5904] Alio tileset

2015-04-26 Thread Marko Lindqvist
Update of patch #5904 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?5904

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6039] Center map on antipode

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #6039 (project freeciv):

Only gtk2-client. At least gtk3-client (that's going to replace gtk2-client at
some point) needs to be handled.

The antipode resolving should be in common code, or at least in client-common
code (already the gtk3-client implementation of this very feature will require
it). But as this might be useful for AI as well, I would prefer placing it to
map.[ch]

struct tile *antipode(struct tile *ptile);


___

Reply to this item at:

  http://gna.org/patch/?6039

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23542] AI says May we suggest ceasefire when cannot meet

2015-04-26 Thread Marko Lindqvist
Update of bug #23542 (project freeciv):

Category:None = ai 
  Status:None = Ready For Test 
 Planned Release: = 2.4.5, 2.5.1, 2.6.0,
3.0.0

___

Follow-up Comment #1:

Fix

(file #24366, file #24367)
___

Additional Item Attachment:

File name: MustMeetToCeasefire.patch  Size:0 KB
File name: MustMeetToCeasefire-S2_5.patch Size:0 KB


___

Reply to this item at:

  http://gna.org/bugs/?23542

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #5996] civ2civ3: double spaceship costs

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #4, patch #5996 (project freeciv):

 But, when space victory is enabled, this score won't be taken
 into account. I still miss a reason to create a full ship when
 you try to achieve a space victory.

Actually, spaceship score gets calculated *only* when spacerace is enabled as
otherwise one cannot build the spaceship.
Not that it would make your point any less valid - most people do not care
about their final score as long as they just win.

___

Reply to this item at:

  http://gna.org/patch/?5996

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23542] AI says May we suggest ceasefire when cannot meet

2015-04-26 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?23542

 Summary: AI says May we suggest ceasefire when cannot meet
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 27 Apr 2015 01:01:36 AM EEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: S2_6
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Diplomacy between me and the AI is disabled in the scenario, yet the AI chats
about ceasefire proposal on first contact.




___

Reply to this item at:

  http://gna.org/bugs/?23542

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #5964] Overlay extras

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #3, patch #5964 (project freeciv):

 Non rivers would only be filtered at scenario load. A scenario
 could use it to decide where rivers should be placed (as a part
 of the map) while other specials (like huts) would be placed
 randomly.

Yes, that's what the code did. But I still don't understand why the scenario
author would carefully populate the map with those specials that then are to
be filtered out.

It's an ancient setting, though, so it might have been broken or it's original
goal no longer valid for a long time. I suspect that it has gone broken when
terrain specific SPECIAL_1 and SPECIAL_2 were replaced by the resources.

___

Reply to this item at:

  http://gna.org/patch/?5964

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23412] [Default] governors not working as intendend

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #5, bug #23412 (project freeciv):

 For now I'd suggest not to change the names but the values in
 http://gna.org/patch/?5952

Playing with the values was something I though as possible fix to this ticket,
not to not-strictly-correct names problem of patch #5952. Changing the values
is not going to change the fundamentals of the governor code that the presets
are not maximising something at all costs.

___

Reply to this item at:

  http://gna.org/bugs/?23412

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #5997] civ2civ3: allow missiles to attack air units

2015-04-26 Thread Marko Lindqvist
Update of patch #5997 (project freeciv):

 Assigned to:None = cazfi  


___

Reply to this item at:

  http://gna.org/patch/?5997

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #5927] civ2civ3: pre-base gfx hidden by base; and not possible to upgrade over rivers

2015-04-26 Thread Marko Lindqvist
Update of patch #5927 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?5927

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23407] Server wants us to remove unit id 2579, but we don't know about this unit!

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #4, bug #23407 (project freeciv):

What was your relationship to the owner of the 2579 at that turn
(yourself/shared vision/seeing some units)?
Does 12,33 happen to be next to a city (where diplomat could hide) or coastal
(where diplomat could hide in a ferry)?

___

Reply to this item at:

  http://gna.org/bugs/?23407

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23539] Modpack installer claims to Finns that all isometric tilesets are big

2015-04-26 Thread Marko Lindqvist
Update of bug #23539 (project freeciv):

  Status: In Progress = Ready For Test 

___

Follow-up Comment #1:

Fix to make typical subtypes translatable

(file #24364)
___

Additional Item Attachment:

File name: TranslatableSubtypes.patch Size:1 KB


___

Reply to this item at:

  http://gna.org/bugs/?23539

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6014] civ2civ3: Should mountains move penalty apply also when traveling road?

2015-04-26 Thread Marko Lindqvist
Update of patch #6014 (project freeciv):

 Assigned to:None = cazfi  


___

Reply to this item at:

  http://gna.org/patch/?6014

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6043] Confirmation dialog for ruledit quit

2015-04-26 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?6043

 Summary: Confirmation dialog for ruledit quit
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 26 Apr 2015 11:23:35 PM EEST
Category: freeciv-ruledit
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

___

Details:





___

File Attachments:


---
Date: Sun 26 Apr 2015 11:23:35 PM EEST  Name: QuitConfirmRuledit.patch  Size:
3kB   By: cazfi

http://gna.org/patch/download.php?file_id=24363

___

Reply to this item at:

  http://gna.org/patch/?6043

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23397] HOWTOPLAY does not list fair generator

2015-04-26 Thread Marko Lindqvist
Update of bug #23397 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?23397

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20110] Lack of legend in nations/nation.ruleset leads to server segfault

2015-04-26 Thread Marko Lindqvist
Update of bug #20110 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?20110

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23193] Qt modpack installer doesn't expand when resized vertically

2015-04-26 Thread Marko Lindqvist
Update of bug #23193 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?23193

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6042] Confirm Qt modpack installer quit if modpack install is in progress

2015-04-26 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?6042

 Summary: Confirm Qt modpack installer quit if modpack install
is in progress
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 26 Apr 2015 10:59:55 PM EEST
Category: module installer
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.1, 2.6.0, 3.0.0

___

Details:





___

File Attachments:


---
Date: Sun 26 Apr 2015 10:59:55 PM EEST  Name: QuitConfirmQtmp.patch  Size: 3kB
  By: cazfi

http://gna.org/patch/download.php?file_id=24362

___

Reply to this item at:

  http://gna.org/patch/?6042

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23540] /obs player crashes

2015-04-26 Thread Marko Lindqvist
Update of bug #23540 (project freeciv):

  Status: In Progress = Ready For Test 
 Planned Release: = 2.4.5, 2.5.1, 2.6.0,
3.0.0

___

Follow-up Comment #1:

Fix attached.

Also the /take crash disappears with the fix. sdl-client is affected.

(file #24360, file #24361)
___

Additional Item Attachment:

File name: PopupNewMes.patch  Size:0 KB
File name: PopupNewMes-S2_5.patch Size:0 KB


___

Reply to this item at:

  http://gna.org/bugs/?23540

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #23448] compiler warnings

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #1, bug #23448 (project freeciv):

gcc version in squeeze-lts?

___

Reply to this item at:

  http://gna.org/bugs/?23448

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #3930] Case-insensitive string comparisons with icu

2015-04-26 Thread Marko Lindqvist
Follow-up Comment #1, patch #3930 (project freeciv):

- Support comparison of strings longer than 1024 bytes (now limited by the
available memory only)

(file #24369)
___

Additional Item Attachment:

File name: IcuCaseCmp-2.patch Size:6 KB


___

Reply to this item at:

  http://gna.org/patch/?3930

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #5876] civ2civ3_earth: modpack version for 2.5

2015-04-26 Thread David Fernandez
Follow-up Comment #4, patch #5876 (project freeciv):

New pack where I included the changes from my latest patches that are
compatible with 2.5.
I also updated the ruleset name, description, and reference to readme.
Could you make this pack available in modpack-tool.


There is a bug that I'd like to fix if you did not upload it already.
The bug was related to cheating AI bonuses, fixed now.

(file #24368)
___

Additional Item Attachment:

File name: civ2civ3_earth_modpack_04-2015.zip Size:88 KB


___

Reply to this item at:

  http://gna.org/patch/?5876

___
  Mensaje enviado vía/por Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev