[Freeciv-Dev] [bug #24238] is_extra_drawing_enabled() results not very sane for multi-cause extras

2016-08-05 Thread Marko Lindqvist
Update of bug #24238 (project freeciv): Planned Release:2.6.0, 3.0.0 => 2.6.0-beta1, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #7559] Refactor threaded AI in preparation for threaded worker want calculation

2016-08-05 Thread Marko Lindqvist
URL: Summary: Refactor threaded AI in preparation for threaded worker want calculation Project: Freeciv Submitted by: cazfi Submitted on: Fri 05 Aug 2016 09:27:12 PM EEST Category: ai

[Freeciv-Dev] [bug #24921] After sinking a Transport, a Conscript is left behind in the sea

2016-08-05 Thread Christian Knoke
URL: Summary: After sinking a Transport, a Conscript is left behind in the sea Project: Freeciv Submitted by: chrisk Submitted on: Fr 05 Aug 2016 19:33:22 CEST Category: None Se

[Freeciv-Dev] [bug #24910] Darwin's suicide

2016-08-05 Thread Christian Knoke
Follow-up Comment #2, bug #24910 (project freeciv): dunnoob: > Apart from stupid-stupid-stupid it could also qualify as a bug: I already got two free techs, why is a part of the remaining bulbs automatically spent for a third something (the most expensive available thing) I didn't want at this t

[Freeciv-Dev] [patch #7557] Rename Windows followtag as "windows-S3_0"

2016-08-05 Thread Marko Lindqvist
URL: Summary: Rename Windows followtag as "windows-S3_0" Project: Freeciv Submitted by: cazfi Submitted on: Fri 05 Aug 2016 12:12:39 PM EEST Category: general Priority: 5 - Norm

[Freeciv-Dev] [bug #24920] AI caravans check target city suitability only when planning move from adjacent tile

2016-08-05 Thread Marko Lindqvist
Update of bug #24920 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Fix (file #28147) ___ Additional Item