Re: [Freeciv-Dev] Fwd: Longturn Freeciv

2010-07-03 Thread andrearo
 Am Friday 02 July 2010 23:18:05 schrieb Matthias Pfafferodt:
 Am Friday 02 July 2010 19:18:27 schrieb Matthias Pfafferodt:
   Thanks for the interesting info, Matthias. Could you please
 elaborate a
   little? Why are these changes necessary to increase the number of
   possible players?
 
  First of, I'm *not* an expert! That I'm telling you could be wrong. It
  includes the knowledge I got from looking at the code and some
 testing!

 [... a lot of text ...]

 You got me to really try it. It is possible - not nice, but possible.
 The
 attached patch increases the player number to 128. If MAX_NUM_PLAYER is
 changed even higher numbers are possible. But at the moment you cant
 save
 the game as the savegame format is not prepared for such a number of
 players ...

 in a second try even saving seems to work ... but I do not know if there
 is
 not a big bug waiting somethere ...


 Patched servers/clients are *INCOMPATIBLE* to all other versions of
 freeciv!


This is great news, Matthias. What do you think about setting the maximum
number of players to 1024? Also, how should Freeciv assign nations and
flags to all these players?

-Andreas


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[Freeciv-Dev] Freeciv web client

2009-12-13 Thread andrearo
Hello everyone,

I've put up server for the Freeciv web client here:
http://code.google.com/p/freeciv-forever/

It should work on any modern browser, except Internet Explorer.
Google Chrome has the best javascript performance, so I recommend
using that for the best experience.

Feedback, patches and more developers is welcome.

Regards,
Andreas R.


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