Re: [Freeciv-Dev] (PR#40743) Split chat/message window crash

2009-03-13 Thread Brendon Oram
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743 Couldn't crash it anymore, used to do it 95% of the time (was using amplio and yellow freeciv theme too). Thanks for fixing it. I hope it wouldn't be too much to ask, but can you test the turn done blinking again with your new gtk ?

Re: [Freeciv-Dev] (PR#40743) Split chat/message window crash

2009-03-06 Thread Brendon Oram
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40743 If no one else can reproduce it, it must be something wrong with my GTK (Turn done button doesn't blink). Ubuntu 8.10 checking for GTK+ - version = 2.4.0... yes (version 2.14.4) (gdb) bt full #0 0xb7dd83e0 in

Re: [Freeciv-Dev] (PR#40705) [Patch] Option for split lower notebook

2009-03-05 Thread Brendon Oram
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40705 I keep getting segfaults when I double click on the [Messages X] title tab to separate it, with dual/split chat and messages enabled. The separate window pops up then whole thing dies. Program received signal SIGSEGV, Segmentation

Re: [Freeciv-Dev] (PR#40663) island generator fails for size 2

2009-01-16 Thread Brendon Oram
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40663 It's been like that for as long as I can remember, the code that does it checks the size x and size y of the map (if you go over ~80% landmass it reverts too). Think it was because it had trouble placing all the islands in such a small

Re: [Freeciv-Dev] (PR#15947) 2.1 - Island generator doesn't generate any rivers

2008-12-14 Thread Brendon Oram
URL: http://bugs.freeciv.org/Ticket/Display.html?id=15947 On Sun, Dec 14, 2008 at 7:09 PM, Madeline Book madeline.b...@gmail.com wrote: - What is the point of the variable 'k'? And what exactly does the 'i == k' test mean? Makes sure the code puts a river mouth at the first suitable

Re: [Freeciv-Dev] (PR#39340) 2.1.0-beta3 - connected islands

2007-04-15 Thread Brendon Oram
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39340 I found a solution for this last report http://rt.freeciv.org/Ticket/Display.html?id=17435 Rivers still need fixing in the island generator too http://rt.freeciv.org/Ticket/Display.html?id=15947 ~~Yautja On 4/14/07, Jason Short [EMAIL

Re: [Freeciv-Dev] (PR#38165) Bug in 2.1.0-beta3

2007-03-15 Thread Brendon Oram
URL: http://bugs.freeciv.org/Ticket/Display.html?id=38165 Reported it 2 years ago, don't think anything came of it... http://bugs.freeciv.org/Ticket/Display.html?id=12677 Spies getting executed has been broken since 1.14. No one has noticed until it created this bug, may as well just get rid