[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-20 Thread pepeto

Update of bug #16449 (project freeciv):

  Status:   Need Info = None   

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Follow-up Comment #4:

 The in-game docs currently say that trade routes are created by
 producing a Caravan or Freight unit, sending them to another
 city at least nine tiles away or belonging to a different
 civilization (my emphasis).

This should be mentioned in the help text for the setting _trademindist_.


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[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-16 Thread pepeto

Update of bug #16449 (project freeciv):

Category:None = general
  Status:None = Need Info  
 Summary: International traderoutes don't pay attention to
minimal distance. (ONLY AT WAR) = International traderoutes don't pay
attention to minimal distance.

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Follow-up Comment #1:

This doesn't appear as a bug to me, but as a not-well-documented feature. As
far I know, it always worked like this.

Note: doing ally trade also ignores the minimal distance, you don't need to
be at war.


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[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-16 Thread Alberto Bonsanto

Follow-up Comment #2, bug #16449 (project freeciv):

I didn't know, I thought minimal distance was a RULE!, interesting :P


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[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-16 Thread Jacob Nevins

Follow-up Comment #3, bug #16449 (project freeciv):

The in-game docs currently say that trade routes are created by producing a
Caravan or Freight unit, sending them to another city at least nine tiles
away *or* belonging to a different civilization (my emphasis).

Not that that proves anything about intent, because I reverse engineered the
docs from the code, but the fact that this case is explicitly coded for in
can_cities_trade() suggests this isn't a simple oversight.

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[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance. (ONLY AT WAR)

2010-08-15 Thread Alberto Bonsanto

URL:
  http://gna.org/bugs/?16449

 Summary: International traderoutes don't pay attention to
minimal distance. (ONLY AT WAR)
 Project: Freeciv
Submitted by: master
Submitted on: lunes 16/08/10 at 01:12
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.2
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

Usually when you make a traderoute between your cities or your cities and
your ally you have to count the number of squares (distance), well with this
bug you haven't you just have to be in war with the owner of city target, you
can be at 2 squares and you'll be able to send a direct caravan to the city
and done.

In the images you can observe minimal sitane is 9, but actually bewteen both
cities are 7 squares. The traderoute is from A4- to Drogheda 6 squares
distance!

Thanks!



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File Attachments:


---
Date: lunes 16/08/10 at 01:12  Name: PEPETO.jpg  Size: 174kB   By: master
Images, note minimal distance from
http://gna.org/bugs/download.php?file_id=9855
---
Date: lunes 16/08/10 at 01:12  Name: PEPETO1.jpg  Size: 151kB   By: master
Images, note minimal distance from
http://gna.org/bugs/download.php?file_id=9856

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