Follow-up Comment #5, bug #17100 (project freeciv):
I think this is expected behaviour.
As alluded to in comment #3, the border islands in the screenshot (global
observer view) correspond to territory the Danes know.
Normally you claim otherwise unclaimed land up to a certain radius around
border
Follow-up Comment #3, bug #17100 (project freeciv):
This seems to be connected to the 'known' state of the tiles. If you enter
the edit mode, add some explorer in the known territorium of the Danish and
go into the unknown area they will be marked as Danish.
How did you start this game? It is
Follow-up Comment #4, bug #17100 (project freeciv):
Game was started with one human player attached to the Saxons. After a few
turns I aitoggled the Saxons, turned on a timeout, and became global
observer.
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Summary: Unconnected border islands
Project: Freeciv
Submitted by: dmarks
Submitted on: Thursday 11/18/2010 at 10:05
Category: None
Severity: 2 - Minor
Follow-up Comment #1, bug #17100 (project freeciv):
Do you started the game or loaded? Could you attach a savegame?
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Message posté
Additional Item Attachment, bug #17100 (project freeciv):
File name: freeciv-T0020-Y-3000-auto.sav.bz2 Size:27 KB
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Follow-up Comment #2, bug #17100 (project freeciv):
This was a game started from scratch.
Check the Danish borders in this savegame.
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