[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-18 Thread Jacob Nevins

Update of bug #17504 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 

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Follow-up Comment #8:

I'll consider what we can do about making abbreviations more obvious, but not
under this ticket.

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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-18 Thread Hubert Kowalewski

Follow-up Comment #9, bug #17504 (project freeciv):

Fine for me :)

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[Freeciv-Dev] [bug #17504] Translator comments needed

2011-01-16 Thread Joan Creus

URL:
  http://gna.org/bugs/?17504

 Summary: Translator comments needed
 Project: Freeciv
Submitted by: jcreus
Submitted on: Sun Jan 16 16:46:29 2011
Category: None
Severity: 2 - Minor
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

I have a doubt on the translation of a couple of strings in helpdlg.c (both
for gtk and xaw). I have tried to display the help text where these strings
show up, to see the context, but it's been impossible. Can you help me?

The strings are in

client/gui-gtk-2.0/helpdlg.c:116: Build:
client/gui-xaw/helpdlg.c:1078  :Build: %d MP\n

I suspect this Build is meant for a city, but it could also be an
improvement.




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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Jacob Nevins

Update of bug #17504 (project freeciv):

 Assigned to:None = jtn
 Summary: Translator comments needed = Translator comments
needed for base help

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Follow-up Comment #1:

These are in the help for bases I added in patch #2049. You should be able to
see them in the help for bases like fortress, airbase, and so on (Terrain 
Terrain Alterations  Fortress, etc, in the help).

They are the build cost for the base in settler-turns (that is, movement
points), similar to the costs in the tables in the Terrain  Terrain
Alterations help topic.

I'll add some TRANS comments to try to clarify this.

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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Jacob Nevins

Update of bug #17504 (project freeciv):

  Status:None = Ready For Test 
 Planned Release: = 2.3.0-beta2

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Additional Item Attachment:

File name: trunk-S2_3-trans-basehelp.diff Size:1 KB


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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Joan Creus

Update of bug #17504 (project freeciv):

  Status:  Ready For Test = None   
 Planned Release: 2.3.0-beta2 =

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Follow-up Comment #2:

I can see it now, thank you.

Isn't MP for movement points a bit ambiguous for users, though? This is
clear in the translator comments, but users don't see that. This is what we
usually call worker-turns, isn't it?

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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Hubert

Follow-up Comment #3, bug #17504 (project freeciv):

I guess Joan's point is true for most abbreviations used throughout the game
(HP = hit point, FP = firepower, A = attack, W = worker, etc.). They're handy
in many contexts and usually it's possible to guess the meaning, but maybe an
additions help section explaining the abbreviations would make it 100% clear?

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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Jacob Nevins

Follow-up Comment #4, bug #17504 (project freeciv):

 Isn't MP for movement points a bit ambiguous for users, 
 though? This is clear in the translator comments, but users 
 don't see that. This is what we usually call worker-turns, 
 isn't it?
It is the settler-turns or worker-turns concept, but I don't think that
term is used elsewhere in the built-in help (the Terrain Alterations topic
comes closest with the number of turns required for one unit of Settlers or
Workers to complete an activity).

I'm trying to avoid referring to specific unit names to allow for exotic
rulesets which may not have Settlers, Workers, or Engineers units (yes, the
Terrain Alterations topic currently fails this test miserably), which leaves
movement points as the only description left. It sort-of ties into the text
in the Units help, although that could be more explicit.

Re abbreviations: hm. Not sure about an abbreviations section of the docs;
perhaps tooltips for places like this when they're mentioned?

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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Jacob Nevins

Update of bug #17504 (project freeciv):

  Status:None = Ready For Test 
 Planned Release: = 2.3.0-beta2


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[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Hubert

Follow-up Comment #5, bug #17504 (project freeciv):

Re: abbreviations. Tooltip seems even better. Anything that would expand the
abbreviation to the user, I guess.

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