[Freeciv-Dev] [bug #20835] minplayers limitation applied when continuing from saved game

2013-06-29 Thread Marko Lindqvist
Update of bug #20835 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #20835] minplayers limitation applied when continuing from saved game

2013-06-26 Thread Marko Lindqvist
Update of bug #20835 (project freeciv):

Category:None = general
  Status:None = Ready For Test 
 Planned Release: = 2.3.5, 2.4.0, 2.5.0,
2.6.0

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Follow-up Comment #1:

Fix

Minplayers is needed in the beginning of the game so they are present when map
is created and starting locations assigned. There's no similar need for
minplayers when loading saved game - even if players are not present when game
restarts, they can connect to their existing player afterwards.

Games with timeout set are problematic, though. If someone has been using
minplayers setting to make sure everyone is present before timeout counter
starts to run after savegame is loaded, that use-case will break.

(file #18175)
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Additional Item Attachment:

File name: MinplayersSkip.patch   Size:1 KB


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[Freeciv-Dev] [bug #20835] minplayers limitation applied when continuing from saved game

2013-05-22 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?20835

 Summary: minplayers limitation applied when continuing from
saved game
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 22 May 2013 01:25:21 PM EEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

We had minplayers set to 4 so that one could mark himself ready as soon as one
has connected - no need to wait for everybody to be connected before then
waiting everyone to hit Ready.
One of the human players has since died, so there's only 3 ( minplayers)
alive human players. After server reboot, game was meant to continue from
saved game. It refused to start due to minplayers limitation. Further,
minplayers setting cannot be changed after game has begun.




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