[Freeciv-Dev] [bug #21946] Division by zero when barbarians conquer a city

2014-04-23 Thread Marko Lindqvist
Update of bug #21946 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?21946

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21946] Division by zero when barbarians conquer a city

2014-04-21 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?21946

 Summary: Division by zero when barbarians conquer a city
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 21 Apr 2014 10:32:20 AM EEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.0, 2.6.0

___

Details:

More generally: Crash when player with no (previous) cities gains a tech. For
barbarians that happens when they conquer a city and we handle the conquest
tech before actual city transfer. The same could happen if explorer finds tech
from a hut before first city is founded, or by a number of mechanisms later in
game if player has lost all his cities but remains alive thanks to some
units.

I encountered this while working on another thing I need to finish first, but
the problem is in new new hope sweeps like fire -code where percentage of
affected cities is calculated, including / city_list_size(pplayer-cities)
-part.





___

Reply to this item at:

  http://gna.org/bugs/?21946

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21946] Division by zero when barbarians conquer a city

2014-04-21 Thread Marko Lindqvist
Update of bug #21946 (project freeciv):

  Status: In Progress = Ready For Test 

___

Follow-up Comment #1:

Fixes

(file #20541, file #20542)
___

Additional Item Attachment:

File name: FireDivision.patch Size:0 KB
File name: FireDivision-S2_5.patchSize:1 KB


___

Reply to this item at:

  http://gna.org/bugs/?21946

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21946] Division by zero when barbarians conquer a city

2014-04-21 Thread Emmet Hikory
Update of bug #21946 (project freeciv):

 Assigned to:None = persia 


___

Reply to this item at:

  http://gna.org/bugs/?21946

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #21946] Division by zero when barbarians conquer a city

2014-04-21 Thread Emmet Hikory
Update of bug #21946 (project freeciv):

 Assigned to:  persia = None   


___

Reply to this item at:

  http://gna.org/bugs/?21946

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev