[Freeciv-Dev] [patch #3088] Road vector to tile

2012-01-31 Thread Marko Lindqvist
Update of patch #3088 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3088] Road vector to tile

2012-01-16 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?3088

 Summary: Road vector to tile
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 17 Jan 2012 12:45:18 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

This patch adds roads vector to tile structure. It's there, and values in it
are updated in some cases, but not always (setting correct values after
loading a savegame is the major thing missing) so information stored to it is
not yet really used - existence of roads is still checked from specials.



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File Attachments:


---
Date: Tue 17 Jan 2012 12:45:18 AM EET  Name: TileRoadVec.diff  Size: 3kB  
By: cazfi

http://gna.org/patch/download.php?file_id=14809

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