Re: [Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2008-02-01 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=10400 > This has been waiting since 2004 Oct -- really shouldn't let better be the enemy of good. There are many more LOG_FATAL and LOG_ERROR than LOG_NORMAL. Will do others later, as they are likely reductions in translation rather than more transl

Re: [Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2008-01-26 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=10400 > Christian Knoke wrote: > log messages shouldn't be translated at all. They go into a log file, the > user won't see them, usually. They go there for 2 purposes: development and > bug hunting, and scripting. For both, they are best in english.

Re: [Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2008-01-25 Thread Christian Knoke
Hello, William Allen Simpson wrote on Jan 25, 14:04 (-0800): > Went through *all* the 2.2 sources. Found quite a few that are debugging > messages, not "normal" user messages. New symbols LOG_TEST (same level as > LOG_NORMAL) and LOG_PACKET (same level as LOG_VERBOSE). log messages shouldn't

Re: [Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2008-01-25 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=10400 > Went through *all* the 2.2 sources. Found quite a few that are debugging messages, not "normal" user messages. New symbols LOG_TEST (same level as LOG_NORMAL) and LOG_PACKET (same level as LOG_VERBOSE). Actually results in very few new mes

Re: [Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2007-10-07 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=10400 > On 10/7/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=10400 > > > Lately, your patches have been formatted with base64 as > application/octet-stream, usually reserved to binary data. >

Re: [Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2007-10-07 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=10400 > Lately, your patches have been formatted with base64 as application/octet-stream, usually reserved to binary data. That actually makes them much longer than the original text, and difficult to review (and impossible to search for later). Are

[Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2007-10-07 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=10400 > > [dmarks - Sun Oct 07 09:52:41 2007]: > > > [vasc - Fri Oct 01 11:09:06 2004]: > > > > On Fri, 1 Oct 2004, Jason Short wrote: > > > > > > > > http://rt.freeciv.org/Ticket/Display.html?id=10400 > > > > > > > In sernet.c there are a lot of

[Freeciv-Dev] (PR#10400) untranslated LOG_NORMAL messages

2007-10-07 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=10400 > > [vasc - Fri Oct 01 11:09:06 2004]: > > On Fri, 1 Oct 2004, Jason Short wrote: > > > > > http://rt.freeciv.org/Ticket/Display.html?id=10400 > > > > > In sernet.c there are a lot of untranslated LOG_NORMAL messages. There > > may be more e