Re: [Freeciv-Dev] (PR#39389) BUG: technology/advance name translation

2007-06-17 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39389 Combined with (PR#39386) cleanup tilespec.c in hopes of debugging recent reports of tile load failures in certain configurations. The freelog removal of translation (in most cases) should clarify the file and rule names as they are

Re: [Freeciv-Dev] (PR#39389) BUG: technology/advance name translation

2007-06-16 Thread Per I. Mathisen
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39389 On Sat, 16 Jun 2007, William Allen Simpson wrote: Guest wrote: ... but i don't think any freelog() message should be translated. Am awaiting Per's decision on that matter. I do not really have much of an opinion on whether

[Freeciv-Dev] (PR#39389) BUG: technology/advance name translation

2007-06-14 Thread Guest
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39389 I don't think you understood very well what is LOG_NORMAL. All the freelog() messages are displayed ONLY in the console if the current log level = to the first argument. LOG_NORMAL messages are not displayed in the chat window. Some

Re: [Freeciv-Dev] (PR#39389) BUG: technology/advance name translation

2007-06-09 Thread Per I. Mathisen
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39389 On Sat, 9 Jun 2007, William Allen Simpson wrote: Presumably, all debugging takes place with language support off? All LOG_ERROR, LOG_VERBOSE and LOG_FATAL messages should be without translation. Is there a standard practice for

Re: [Freeciv-Dev] (PR#39389) BUG: technology/advance name translation

2007-06-09 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39389 Per I. Mathisen wrote: All LOG_ERROR, LOG_VERBOSE and LOG_FATAL messages should be without translation. To summarize, only LOG_NORMAL should be translated, because those are displayed to the user. I am not sure if this is written