URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
2007/8/11 ba...@actrix.co.nz ba...@actrix.co.nz:
Hi
With rndCiv i use Wonders to define special races,
ie if you build The Elves wonder you can build Elvish units.
I found that this didn't work, so i made building The Elves
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
On Thu, 23 Aug 2007 Marko Lindqvist wrote:
Actual problem is that unit improvement requirement has no ruleset
defined range. Building is always required in City range. This is
what we usually want for normal buildings, and for some
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
[EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
With rndCiv i use Wonders to define special races,
ie if you build The Elves wonder you can build Elvish units.
I found that this didn't work, so
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
Marko Lindqvist wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
On 23/08/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
[EMAIL PROTECTED] wrote:
With rndCiv i use Wonders to define special races,
ie if you build
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
Hi
With rndCiv i use Wonders to define special races,
ie if you build The Elves wonder you can build Elvish units.
I found that this didn't work, so i made building The Elves
allowed you to build Elveshome in your cities which allowed