Re: [Freeciv-Dev] (PR#8398) Re: Bug: cease-fires can't be extended

2007-05-21 Thread Egor Vyscrebentsov

URL: http://bugs.freeciv.org/Ticket/Display.html?id=8398 

On Thu, 17 May 2007 Per I. Mathisen wrote:

 On Thu, 17 May 2007, William Allen Simpson wrote:
  Perhaps the count value should be negotiable, just like gold value?

 Perhaps. But I do not think that cease fires are negotiations of the sort 
 we agree to keep peace in X turns, and then we go to war against each 
 other again, unless we become friends in the meantime. So if there is a 
 possibility of infinite cease fires, I bet almost everyone would use that, 
 leaving the countdown largely superfluous.

We agree to continue our cease-fire for next five years.
Year 160.(3?), russian-polish agreement.
Peace (Eternal Peace) treatement was subscribed in 1686 only.

There were many similar examples in history.

Also, please note that this countdown can be useful in scenarios.

-- 
Thanks, evyscr



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Re: [Freeciv-Dev] (PR#8398) Re: Bug: cease-fires can't be extended

2007-05-18 Thread Per I. Mathisen

URL: http://bugs.freeciv.org/Ticket/Display.html?id=8398 

On Thu, 17 May 2007, William Allen Simpson wrote:
 Per I. Mathisen wrote:
 I think the proper solution to this problem is that ceasefires do not
 count down, but can be broken at any time by any government without penalty.

 I disagree.  The count down is an essential game function.

I am curious. What exactly is this function?

 reputation is gone?

Yes.

 Perhaps the count value should be negotiable, just like gold value?

Perhaps. But I do not think that cease fires are negotiations of the sort 
we agree to keep peace in X turns, and then we go to war against each 
other again, unless we become friends in the meantime. So if there is a 
possibility of infinite cease fires, I bet almost everyone would use that, 
leaving the countdown largely superfluous.

   - Per



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[Freeciv-Dev] (PR#8398) Re: Bug: cease-fires can't be extended

2007-05-17 Thread Per I. Mathisen

URL: http://bugs.freeciv.org/Ticket/Display.html?id=8398 

I think the proper solution to this problem is that ceasefires do not
count down, but can be broken at any time by any government without penalty.

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Re: [Freeciv-Dev] (PR#8398) Re: Bug: cease-fires can't be extended

2007-05-17 Thread William Allen Simpson

URL: http://bugs.freeciv.org/Ticket/Display.html?id=8398 

Per I. Mathisen wrote:
 I think the proper solution to this problem is that ceasefires do not
 count down, but can be broken at any time by any government without penalty.
 
I disagree.  The count down is an essential game function.  And the
penalty used to be important for reputation in the original games.

Now, I'm uncertain about the penalty (reputation is gone?), but I'd still
like to see a count.  Perhaps the count value should be negotiable, just
like gold value?



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