Follow-up Comment #4, bug #13607 (project freeciv):
Do you remember if it occurred after you conquered, liberated, bribed or
exchanged that city?
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Follow-up Comment #5, bug #13607 (project freeciv):
Occurred after city was liberated from Barbarians (city founded by me,
captured by Barbs, liberated, and then the condition was observed.
Thanks and Regards,
VJS
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Update of bug #13607 (project freeciv):
Status: Need Info = Duplicate
Assigned to:None = pepeto
Open/Closed:Open = Closed
Follow-up Comment #3, bug #13607 (project freeciv):
See also bug #14584.
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Update of bug #13607 (project freeciv):
Status:None = Need Info
Assigned to: pepeto = None
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Follow-up Comment #2:
I failed to
Update of bug #13607 (project freeciv):
Assigned to:None = pepeto
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Message posté
URL:
http://gna.org/bugs/?13607
Summary: Mysterious Missing Citizen
Project: Freeciv
Submitted by: None
Submitted on: Monday 06/01/2009 at 01:02 CEST
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #13607 (project freeciv):
Oops! Wrong savegame... that was several turns later. The real save game is
attached to this post, and re-loading it DOES fix the problem - which BTW
locked up not only the game, but the entire X11 GUI. A re-start of X11 was
required, after