[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2011-06-17 Thread Marko Lindqvist

Update of bug #14106 (project freeciv):

  Status:None = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2011-06-13 Thread Marko Lindqvist

Update of bug #14106 (project freeciv):

Category:None = general
 Assigned to:None = cazfi  
Operating System:None = Any
 Planned Release: = 2.4.0  

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Follow-up Comment #11:

I can't see need for case mentioned in comment #5 about someone wanting to
bind addresses where server listens clients, but not the address used in
connecting metaserver. So I don't think we need to consider that.

In current TRUNK curl is used to connect metaserver. I have not yet checked
what it means for this patch.

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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #12, bug #14106 (project freeciv):

Well, I ended writing new patch from scratch.

(file #13189)
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Additional Item Attachment:

File name: BindMeta_14106.diffSize:4 KB


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-11-11 Thread pepeto

Update of bug #14106 (project freeciv):

  Status:Wont Fix = None   
 Assigned to:  pepeto = None   
 Open/Closed:  Closed = Open   

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Follow-up Comment #10:

 Could Wont Fix be dropped then?

Done.


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-11-01 Thread pepeto

Follow-up Comment #5, bug #14106 (project freeciv):

And what if you don't want to set --Bind-meta but you need --bind?  I am not
convinced by the need of this feature.

Do you know also the --identity parameter?  I think this is enough to do all
that you need, right?


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-11-01 Thread anonymous

Follow-up Comment #6, bug #14106 (project freeciv):

 And what if you don't want to set --Bind-meta but you need --bind?

Unfortunately, I cannot foresee all the possible network set-ups within which
civserver may be deployed.  So, I'd better leave such a feature to be
implemented by those who demand it.

 I am not convinced by the need of this feature.

To demonstrate the need for this feature, I've switched one of my civserver
instances to use port 9876 and the unpatched version of civserver with `-b
62.109.12.37' (instead of `-B 62.109.12.37'.)

Just now, I'm able to see my server in the list at
http://www.cazfi.net/freeciv/metaserver/, but, obviously, I won't be able to
connect to it (unless the address will be specified explicitly.)  Perhaps,
someone else would have better luck with it?

 Do you know also the --identity parameter? I think this is enough to do
 all that you need, right?

As of civserver 2.1.9, there's no such command line option, or, at least,
neither $ civserver --help, nor grep(1) over the source, reveals it.

Besides, using the peer address seems much more secure than using the
information contained within the HTTP request to the metaserver.

Thank you for your consideration.


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-11-01 Thread pepeto

Update of bug #14106 (project freeciv):

  Status:None = Wont Fix   
 Open/Closed:Open = Closed 

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Follow-up Comment #7:

I think the --identity parameter is really enough for doing what you are
requesting.  I check the source code, and it appears this parameter have
recently added, so you are right it's on in 2.1.9, but it will be in next
releases, 2.1.10 and 2.2.0.  So I guess I can close this one now.

Reference of the ticket in the old tracker rt PR#40755.


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-10-30 Thread pepeto

Update of bug #14106 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-09-05 Thread Marko Lindqvist

Follow-up Comment #3, bug #14106 (project freeciv):

 In the end, it appears that --Bind-meta= is a
 more sensible thing to do in the case of a multihomed host

Why is that? It seems to me that this only forces user to enter same IP
twice; once for --bind and second time for --Bind-meta.

Actually, if they differ, doesn't client get wrong IP from metaserver (the
one server used to connect metaserver, and not the one server is listening
client connections from)?


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-09-05 Thread anonymous

Follow-up Comment #4, bug #14106 (project freeciv):

  In the end, it appears that --Bind-meta= is a
  more sensible thing to do in the case of a multihomed host

 Why is that? It seems to me that this only forces user to enter same IP
 twice; once for --bind and second time for --Bind-meta.

Not at all, as --bind= already implies --Bind-meta= on the same address
with my patch:

 +  if ((b_a = srvarg.meta_bind_addr != 0
 +   ? srvarg.meta_bind_addr
 +   : srvarg.bind_addr) != 0) {

 Actually, if they differ, doesn't client get wrong IP from metaserver (the
 one server used to connect metaserver, and not the one server is listening
 client connections from)?

This option allows for a multi-homed host to use a specific IPv4 address
when reporting to the metaserver, while still accepting connections on
any of its addresses.

In my case, e. g., the server has a NATed private (RFC 1918) IPv4
address from a cheaper ISP, which is the default route, and a real IPv4
address from another ISP (not to talk about of yet another RFC 1918
address for LAN.)  While I wish for civserver to accept connections on
any of these addresses, I need a specific IPv4 to be reported to the
metaserver.  Unless --Bind-meta= is used, the connection will be done
using the NATed address, and the address of the NAT will be in the
Metaserver's list.


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-08-20 Thread anonymous

Follow-up Comment #2, bug #14106 (project freeciv):

I've updated the patch.  In the end, it appears that --Bind-meta= is a
more sensible thing to do in the case of a multihomed host (except for
the case of binding different civservers to different IP addresses.)

I'm going to attach an updated patch soon.


(file #6492)
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Additional Item Attachment:

File name: freeciv-2.1.9-metabind-2.patch Size:3 KB


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-08-11 Thread anonymous

URL:
  http://gna.org/bugs/?14106

 Summary: civserver should use --bind= address when
connecting to the metaserver, too
 Project: Freeciv
Submitted by: None
Submitted on: Tuesday 08/11/2009 at 19:26 CEST
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: oneing...@gmail.com
 Open/Closed: Open
 Discussion Lock: Any
 Release: 
Operating System: None

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Details:

Currently, civserver has an option to bind () on a certain IP address.  This
option is, however, useless for my multihomed system, as it still tries to
connect to the metaserver from the other IP, resulting in a non-working
metaserver list entry.

Alternatively, a separate option (e. g.: --meta-bind=) could be added.

... Perhaps, the change is something like adding the bits like the following
ones of sernet.c (server_open_socket):

   952if (!net_lookup_service(srvarg.bind_addr, srvarg.port, src,
FALSE)) {
   953  freelog(LOG_FATAL, _(Server: bad address: %s:%d.),
   954  srvarg.bind_addr, srvarg.port);
   955  exit(EXIT_FAILURE);
   956}

   999if(bind(sock, src.saddr, sockaddr_size(src)) == -1) {
  1000  freelog(LOG_FATAL, Server bind failed: %s,
fc_strerror(fc_get_errno()));
  1001  sockaddr_debug(src);
  1002  exit(EXIT_FAILURE);
  1003}

... to meta.c (send_to_metaserver), in between the calls to socket () and
fc_connect ():

   217if ((sock = socket(meta_addr.saddr.sa_family, SOCK_STREAM, 0)) ==
-1) {
   218  freelog(LOG_ERROR, Metaserver: can't open stream socket: %s,
   219  fc_strerror(fc_get_errno()));
   220  metaserver_failed();
   221  return FALSE;
   222}
   223
   224if (fc_connect(sock, meta_addr.saddr,
   225   sockaddr_size(meta_addr)) == -1) {
   226  freelog(LOG_ERROR, Metaserver: connect failed: %s,
fc_strerror(fc_get_errno()));
   227  metaserver_failed();
   228  fc_closesocket(sock);
   229  return FALSE;
   230}

Hopefully I'd be able to do the change and try it soon.

TIA.




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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-08-11 Thread anonymous

Additional Item Attachment, bug #14106 (project freeciv):

File name: freeciv-2.1.9- Size:0 KB


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-08-11 Thread anonymous

Follow-up Comment #1, bug #14106 (project freeciv):

FWIW, the patch I've made (attached) seems to work.


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2009-08-11 Thread anonymous

Additional Item Attachment, bug #14106 (project freeciv):

File name: metabind.patch Size:0 KB


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