Follow-up Comment #12, bug #14603 (project freeciv):
Of course file #7163 is not for this ticket but for bug #14624.
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Message
Update of bug #14603 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #11, bug #14603 (project freeciv):
The attached patch splits the FREECIV_PATH in many others:
* FREECIV_DATA_PATH (default .:data:~/.freeciv/2.3:$datadir/freeciv)
* FREECIV_SAVE_PATH (default .:~/.freeciv/saves)
* FREECIV_SCENARIO_PATH (default
Update of bug #14603 (project freeciv):
Status: Confirmed = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #10:
I think now I have
Follow-up Comment #5, bug #14603 (project freeciv):
It isn't HOME/.freeciv/saves by default if the server is
forked from the client
connectdlg_common.c:client_start_server(): 231-232:
argv[argc++] = --saves;
argv[argc++] = ~/.freeciv/saves;
Follow-up Comment #6, bug #14603 (project freeciv):
The problem looks like to be something linked with patch #1289. It
doesn't find the data path saves/ when loading the game
because it assumes that only ~/.freeciv/2.3/ is a data path.
He was running server separately, so save location
Follow-up Comment #7, bug #14603 (project freeciv):
I cannot reproduce. Autosaves work both when running server separately
(saving current directory) and when its forked by client (saves to
~/.freeciv/saves).
Are you sure you had write permissions to the directory where you run
civserver?
Follow-up Comment #8, bug #14603 (project freeciv):
I cannot reproduce. Autosaves work both when running server
separately (saving current directory) and when its forked by
client (saves to ~/.freeciv/saves).
Actually, my game is autosaved in ~/.freeciv/saves/, but I cannot find them
with
Follow-up Comment #9, bug #14603 (project freeciv):
The problem was related with the fact that i don't have permissions to write
in the directory where i was executing it.
I was waiting to save the game at the same place as when i launch the
client.
I think that is not a critical issue.
i
URL:
http://gna.org/bugs/?14603
Summary: Error autosaving on trunk revision 16210 over
Ubuntu 9.04
Project: Freeciv
Submitted by: None
Submitted on: Sunday 10/25/2009 at 14:35 CET
Category: general
Follow-up Comment #1, bug #14603 (project freeciv):
You are running server separately and not forked it from client, right?
# The srvarg.saves_pathname is empty, and i don't know ho to
fill it.
It comes from command line. This is mainly used by client that forks its own
server, and in that
Update of bug #14603 (project freeciv):
Status:None = Confirmed
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Follow-up Comment #2:
I have the same problem. It isn't HOME/.freeciv/saves by default if the
server is forked from
Follow-up Comment #3, bug #14603 (project freeciv):
The problem looks like to be something linked with patch #1289. It doesn't
find the data path saves/ when loading the game because it assumes that
only ~/.freeciv/2.3/ is a data path.
So would we need to add ~/.freeciv/ in the possible data
Follow-up Comment #4, bug #14603 (project freeciv):
Yes, i was running server separately.
The other problems is how the save_game look for the dot. I wasn't able to
save the gane in /home/user/.freeciv/saves.
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