[Freeciv-Dev] [bug #17441] Upgrading unit level will eliminate their production

2014-04-11 Thread Marko Lindqvist
Update of bug #17441 (project freeciv): Planned Release: = 2.3.2, 2.4.0, 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?17441 ___ Message sent

[Freeciv-Dev] [bug #17441] Upgrading unit level will eliminate their production

2012-03-13 Thread Jacob Nevins
Update of bug #17441 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17441] Upgrading unit level will eliminate their production

2012-03-10 Thread Jacob Nevins
Follow-up Comment #2, bug #17441 (project freeciv): See bug #18736 for similar symptoms. I think the explanation there can explain this too, since it occurs when a unit is obsoleted by one which takes more shields to build; Workers/Engineers falls into that category. So I'm inclined to close this

[Freeciv-Dev] [bug #17441] Upgrading unit level will eliminate their production

2011-12-10 Thread HanduMan
Follow-up Comment #1, bug #17441 (project freeciv): This should be classified higher on severity since it makes the game almost unplayable on multiplayer. This seems to happen when player has aquired a new tech which makes a unit obsolete, and there are those now obsolete units being built in

[Freeciv-Dev] [bug #17441] Upgrading unit level will eliminate their production

2011-01-09 Thread Francois Sabot
URL: http://gna.org/bugs/?17441 Summary: Upgrading unit level will eliminate their production Project: Freeciv Submitted by: ftarkin Submitted on: dim 09 jan 2011 12:54:47 GMT Category: None Severity: 3 -