[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2013-04-20 Thread Jacob Nevins
Follow-up Comment #8, bug #19841 (project freeciv): Would it be better to have a section in nationlist.ruleset explicitly listing all allowed govs in leader titles (and e.g. terrains) [...] I've implemented this in the patch series starting at patch #3859.

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2013-02-17 Thread Jacob Nevins
Follow-up Comment #6, bug #19841 (project freeciv): Late comment (again, I should really review patches before they're committed, sorry): Would it be better to have a section in nationlist.ruleset explicitly listing all allowed govs in leader titles (and e.g. terrains), rather than having to

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2013-02-17 Thread Marko Lindqvist
Follow-up Comment #7, bug #19841 (project freeciv): Would it be better to have a section in nationlist.ruleset explicitly listing all allowed govs in leader titles (and e.g. terrains), rather than having to specify the delta between the ruleset and the default nationset in each ruleset's

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2013-02-16 Thread Marko Lindqvist
Update of bug #19841 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2013-02-13 Thread Marko Lindqvist
Update of bug #19841 (project freeciv): Category:rulesets = general Status:None = In Progress Assigned to:None = cazfi Planned Release:

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2013-02-13 Thread Marko Lindqvist
Update of bug #19841 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #4: Patch with the compatibility.ignore_govs idea - Do not warn about Fundamentalism in classic or

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2012-07-03 Thread Jacob Nevins
Follow-up Comment #3, bug #19841 (project freeciv): Add to nations.ruleset [compatibility] section list of government types for which warning is omitted, and put Fundamentalism to that list for classic ruleset. That's an idea. Could also reinstate terrain checks for natural city names that

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2012-06-23 Thread Zakri Kneebone
URL: http://gna.org/bugs/?19841 Summary: Fundamentalism fails in classic ruleset Project: Freeciv Submitted by: i1abnrk Submitted on: Sat 23 Jun 2012 03:22:34 PM GMT Category: rulesets Severity: 2 - Minor

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2012-06-23 Thread Jacob Nevins
Follow-up Comment #1, bug #19841 (project freeciv): That's a normal consequence of the supplied nations having provision for being used in rulesets with Fundamentalism (ruler titles) but being loaded with the default/classic ruleset. There should be no ill effects. A bit messy, but I'm not sure

[Freeciv-Dev] [bug #19841] Fundamentalism fails in classic ruleset

2012-06-23 Thread Marko Lindqvist
Follow-up Comment #2, bug #19841 (project freeciv): A bit messy, but I'm not sure what to do to quell the warnings cleanly. (In general, such warnings are helpful for spotting typos in nations.) Add to nations.ruleset [compatibility] section list of government types for which warning is