Follow-up Comment #6, bug #20007 (project freeciv):
Probably related thing I noticed a while ago: if fcdb is
compiled in but not enabled, a command like
/fcdb lua print('Hello') causes the server to segfault.
'/fcdb reload' is not particularly happy either. I looked
briefly at fixing it
Update of bug #20007 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #20007 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.4.0, 2.5.0
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Follow-up Comment #3:
I don't know if
Follow-up Comment #2, bug #20007 (project freeciv):
Variable shadowing now handled in patch #3590
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Reply to this item at:
http://gna.org/bugs/?20007
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Follow-up Comment #1, bug #20007 (project freeciv):
Probably related thing I noticed a while ago: if fcdb is compiled in but not
enabled, a command like /fcdb lua print('Hello') causes the server to
segfault. '/fcdb reload' is not particularly happy either. I looked briefly at
fixing it but it
URL:
http://gna.org/bugs/?20007
Summary: script_fcdb_init() calls luascript_destroy(NULL)
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 30 Jul 2012 07:23:44 PM EEST
Category: general
Severity: 3 -