[Freeciv-Dev] [bug #24296] Terrain working collaborative work ressource measuring

2016-08-21 Thread Marko Lindqvist
Follow-up Comment #5, bug #24296 (project freeciv): The other alternative would be to change rules so that each tile can have only one alteration going on at once, and to store both the counter and what it's toward to the tile (instead of over 600 separate counters). _

[Freeciv-Dev] [bug #24296] Terrain working collaborative work ressource measuring

2016-08-21 Thread Jacob Nevins
Follow-up Comment #4, bug #24296 (project freeciv): This is why I suggested faking it with per-unit storage in patch #1894... ___ Reply to this item at: ___ Mess

[Freeciv-Dev] [bug #24296] Terrain working collaborative work ressource measuring

2016-08-21 Thread Marko Lindqvist
Follow-up Comment #3, bug #24296 (project freeciv): > There is no terrain alteration work load counter (irrigation = 5 loads total, mining hills 10 loads total, ...) implemented in the server? Hmm... as extras can have multiple causes but each cause is counted separately, and presumably players s

[Freeciv-Dev] [bug #24296] Terrain working collaborative work ressource measuring

2016-08-21 Thread Jacob Nevins
Update of bug #24296 (project freeciv): Status:None => Duplicate Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24296] Terrain working collaborative work ressource measuring

2016-07-10 Thread Christian Knoke
Follow-up Comment #2, bug #24296 (project freeciv): There is no terrain alteration work load counter (irrigation = 5 loads total, mining hills 10 loads total, ...) implemented in the server? Then you might be right and I was distracted by the fact, that an engineer can stop his work and continue

[Freeciv-Dev] [bug #24296] Terrain working collaborative work ressource measuring

2016-07-10 Thread Jacob Nevins
Follow-up Comment #1, bug #24296 (project freeciv): > Some time ago there was a patch to assure that their work on the > tile so far is not lost. I don't think we ever had equitable distribution of work done so far. Talked about it ages ago in patch #1894, but never implemented. I think this is

[Freeciv-Dev] [bug #24296] Terrain working collaborative work ressource measuring

2016-01-08 Thread Christian Knoke
URL: Summary: Terrain working collaborative work ressource measuring Project: Freeciv Submitted by: chrisk Submitted on: Fr 08 Jan 2016 21:56:11 CET Category: general Severity: