[Freeciv-Dev] [bug #24662] get_discounted_reward(): ACTION_HELP_WONDER when only ACTION_TRADE_ROUTE available

2016-08-06 Thread Marko Lindqvist
Update of bug #24662 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24662] get_discounted_reward(): ACTION_HELP_WONDER when only ACTION_TRADE_ROUTE available

2016-08-04 Thread Marko Lindqvist
Follow-up Comment #3, bug #24662 (project freeciv): Improvement for S2_6/TRUNK attached. This fixes the exact bug I've reported in this ticket, but I think also the optimization there in both old and new code is premature in a way that it causes proper code to be used practically never,

[Freeciv-Dev] [bug #24662] get_discounted_reward(): ACTION_HELP_WONDER when only ACTION_TRADE_ROUTE available

2016-08-02 Thread Marko Lindqvist
Update of bug #24662 (project freeciv): Status:None => Ready For Test Planned Release: => 2.5.6, 2.6.0, 3.0.0 ___ Follow-up Comment #2: > I've not checked

[Freeciv-Dev] [bug #24662] get_discounted_reward(): ACTION_HELP_WONDER when only ACTION_TRADE_ROUTE available

2016-06-18 Thread Marko Lindqvist
Follow-up Comment #1, bug #24662 (project freeciv): Affects also civ2civ3 since it too has limits on what cities trade routes can be created to - and that's very much seen in autogames (logs filled with failures to establish trade routes; telling that AI believed that it could do it and thus

[Freeciv-Dev] [bug #24662] get_discounted_reward(): ACTION_HELP_WONDER when only ACTION_TRADE_ROUTE available

2016-05-12 Thread Marko Lindqvist
URL: Summary: get_discounted_reward(): ACTION_HELP_WONDER when only ACTION_TRADE_ROUTE available Project: Freeciv Submitted by: cazfi Submitted on: Thu 12 May 2016 03:52:13 PM EEST Category: