Update of patch #2217 (project freeciv):
Summary: [autosettler] dynamically allocate struct
cityresult = [autosettler] dynamically allocate citymap in struct cityresult
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Follow-up Comment #1:
move reserved information into the tile data cache
(file #11297)
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Additional Item Attachment:
File name:
20101120-07-trunk-autosettler-dynamically-allocate-citymap-in-struct-c.patch
Size:13 KB
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