[Freeciv-Dev] [patch #2217] [autosettler] dynamically allocate citymap in struct cityresult

2011-01-15 Thread Matthias Pfafferodt

Update of patch #2217 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?2217

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2217] [autosettler] dynamically allocate citymap in struct cityresult

2010-11-20 Thread Matthias Pfafferodt

Update of patch #2217 (project freeciv):

 Summary: [autosettler] dynamically allocate struct
cityresult = [autosettler] dynamically allocate citymap in struct cityresult

___

Follow-up Comment #1:

move reserved information into the tile data cache

(file #11297)
___

Additional Item Attachment:

File name:
20101120-07-trunk-autosettler-dynamically-allocate-citymap-in-struct-c.patch
Size:13 KB


___

Reply to this item at:

  http://gna.org/patch/?2217

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev