[Freeciv-Dev] [patch #2436] Put some sprites on Qt-client mapview

2011-01-30 Thread Marko Lindqvist

Follow-up Comment #1, patch #2436 (project freeciv):

Parts of patch split into patch #2437 and patch #2443. This patch contains
just canvas related changes: implemented functions canvas_create(),
canvas_free(), canvas_put_sprite() and canvas_put_sprite_full(). This is
enough to get something appearing on canvas, and with patch #2443 on screen.

(file #12183)
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Additional Item Attachment:

File name: QtCanvas_2436-2.diff   Size:21 KB


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[Freeciv-Dev] [patch #2436] Put some sprites on Qt-client mapview

2011-01-30 Thread Marko Lindqvist

Update of patch #2436 (project freeciv):

  Status: In Progress = Ready For Test 


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[Freeciv-Dev] [patch #2436] Put some sprites on Qt-client mapview

2011-01-28 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2436

 Summary: Put some sprites on Qt-client mapview
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 29 Jan 2011 06:11:27 AM EET
Category: client-qt
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

This patch adds a bit miscellaneous set of function implementations to
Qt-client. I started out to implement some canvas functionality, but for
testing those I had to make drawing to mapview to work and of course that
didn't work until I fixed tileset loading.
I'll try to split this to smaller patches later, but now I backup it to this
ticket.



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File Attachments:


---
Date: Sat 29 Jan 2011 06:11:27 AM EET  Name: QtCanvas.diff.bz2  Size: 4kB  
By: cazfi

http://gna.org/patch/download.php?file_id=12151

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