[Freeciv-Dev] [patch #2837] tweak behaviour of mouse buttons in research dialog

2011-08-05 Thread Micke

Follow-up Comment #1, patch #2837 (project freeciv):

It appears the two attached diffs are identical and add an error.
Since I agree with the intent of the original poster, I'm attaching one that
will actually compile.


(file #13751)
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Additional Item Attachment:

File name: research_dialog_click_behaviour_compilable.diff Size:1 KB


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[Freeciv-Dev] [patch #2837] tweak behaviour of mouse buttons in research dialog

2011-07-31 Thread anonymous

Additional Item Attachment, patch #2837 (project freeciv):

File name: research_dialog_click_behaviour.diff Size:1 KB


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[Freeciv-Dev] [patch #2837] tweak behaviour of mouse buttons in research dialog

2011-07-25 Thread sarthaz

URL:
  http://gna.org/patch/?2837

 Summary: tweak behaviour of mouse buttons in research dialog
 Project: Freeciv
Submitted by: sarthaz
Submitted on: Mon 25 Jul 2011 04:58:09 PM GMT
Category: client-gtk-2.0
Priority: 2
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

The behaviour of clicking on a tech in the research dialog is less than
helpful.

Currently, left-clicking will change the current research if the tech can be
researched immediately. This is annoying. If I have, say, 9,900 bulbs out of
the 10,000 needed, I'm unlikely to want to change my research.

Instead, left clicking should always set the goal (since this is the most
common thing to do). Middle-click will change the current tech if possible, or
also set the goal if not.




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File Attachments:


---
Date: Mon 25 Jul 2011 04:58:09 PM GMT  Name:
research_dialog_click_behaviour.diff  Size: 2kB   By: sarthaz

http://gna.org/patch/download.php?file_id=13668

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