[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2013-04-18 Thread Marko Lindqvist
Update of patch #3313 (project freeciv): Status: Ready For Test => In Progress Planned Release: 2.5.0 => ___ Reply to this item at:

[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2012-06-30 Thread David Fernandez
Follow-up Comment #5, patch #3313 (project freeciv): An alternative could be to require these net bases only in ocean tiles with special resources (fish and wales), so it does not afect the AI so much. In my ruleset I also made bouys needed in deep ocean tiles to get the extra shield from Offshor

[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #4, patch #3313 (project freeciv): This was actually thrice bad for ai. 1) AI did not build bases, but does now (this kind of food bonus providing ones), so this one is solved. 2) AI does not build anything on ocean tiles, especially if that would require co-operation of worker a

[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2012-06-24 Thread David Fernandez
Follow-up Comment #3, patch #3313 (project freeciv): >New base type Nets, buildable on Oceanic tiles after Seafaring >discovered, required in tile before Harbor gives food bonus I like the idea. I find the bonus from harbours and offshore plataforms very powerful, imo it is better if you have to i

[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2012-05-23 Thread Marko Lindqvist
Follow-up Comment #2, patch #3313 (project freeciv): Forgot that AI has no idea how to build bases. In which rulesets we may handicap AI so that it cannot take any advantage of Harbours? ___ Reply to this item at:

[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2012-05-23 Thread Marko Lindqvist
Follow-up Comment #1, patch #3313 (project freeciv): While we really, really should get some new features to classic / multiplayer rulesets (what changes will freeciv 2.5 provide to typical player who plays with default rules only?) at this time I propose this change to experimental ruleset only.

[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2012-05-23 Thread Marko Lindqvist
URL: Summary: Nets to experimental ruleset Project: Freeciv Submitted by: cazfi Submitted on: Thu 24 May 2012 01:28:36 AM EEST Category: rulesets Priority: 5 - Normal