[Freeciv-Dev] [patch #3458] Bases & roads (& specials?) to same vector in savegames

2013-11-07 Thread Marko Lindqvist
Update of patch #3458 (project freeciv): Status:None => Wont Do Assigned to:None => cazfi Open/Closed:Open => Closed Planned Release:

[Freeciv-Dev] [patch #3458] Bases & roads (& specials?) to same vector in savegames

2013-07-11 Thread Marko Lindqvist
Follow-up Comment #2, patch #3458 (project freeciv): Extras implementation is now in patch #3971. As 2.5 savegame format is not yet frozen, we could change it to match that if we want to avoid different format in just 2.5. ___ Reply to this

[Freeciv-Dev] [patch #3458] Bases & roads (& specials?) to same vector in savegames

2013-02-18 Thread Marko Lindqvist
Update of patch #3458 (project freeciv): Planned Release: => 2.6.0 ___ Follow-up Comment #1: > If done before current roads saving format gets in to official > release Then again, it woul

[Freeciv-Dev] [patch #3458] Bases & roads (& specials?) to same vector in savegames

2012-07-29 Thread Marko Lindqvist
URL: Summary: Bases & roads (& specials?) to same vector in savegames Project: Freeciv Submitted by: cazfi Submitted on: Sun 29 Jul 2012 07:08:42 PM EEST Category: general Prior