[Freeciv-Dev] [patch #3480] Tech helptext popup when tech researched

2013-01-20 Thread Marko Lindqvist
Update of patch #3480 (project freeciv):

Category:None = client 
  Status:None = Ready For Test 
 Planned Release: = 2.5.0  

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Follow-up Comment #2:

Attached patch makes gtk2- and gtk3-clints to popup tech help when it's
gained. This is controlled by the ruleset so that alien ruleset is the only
one of the supplied ones with which this happens.

Future tickets should add client-side option to override ruleset suggestion
(three-state: on/off/ruleset)

(file #16979)
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Additional Item Attachment:

File name: PopupTechHelp.patchSize:3 KB


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[Freeciv-Dev] [patch #3480] Tech helptext popup when tech researched

2013-01-18 Thread Marko Lindqvist
Update of patch #3480 (project freeciv):

  Depends on: = patch #3598


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[Freeciv-Dev] [patch #3480] Tech helptext popup when tech researched

2013-01-18 Thread J. M. Gorbach
Follow-up Comment #1, patch #3480 (project freeciv):

 Should we provide this feature in client code (with option to disable those
popups) for all rulesets?
Yes :)

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[Freeciv-Dev] [patch #3480] Tech helptext popup when tech researched

2012-08-03 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3480

 Summary: Tech helptext popup when tech researched
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 03 Aug 2012 08:12:37 PM EEST
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Story of Alien World is/will be told in tech helptexts - what new things you
have discovered, why it required those prior discoveries it did, how it
enables the things it does. Without following these helptexts everything may
seem completely arbitrary, and ruleset makes no sense at all.

It really should popup those helptexts when new technologies are gained so
player can follow the story. How should we implement this?

In the now-broken computer I had almost finished patch that did this via
scripting in ruleset (script.lua). That required that helptext translations
were made available to scripts, and scripting itself.
Now I wonder if such a ruleset specific way is correct one. Should we provide
this feature in client code (with option to disable those popups) for all
rulesets?




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