[Freeciv-Dev] [patch #4216] RFC: Tile property requirements

2017-04-19 Thread Sveinung Kvilhaugsvik
Update of patch #4216 (project freeciv): Status: Need Info => Done Open/Closed:Open => Closed ___ Follow-up Comment #4: > Is this ticket s

[Freeciv-Dev] [patch #4216] RFC: Tile property requirements

2016-04-13 Thread Marko Lindqvist
Follow-up Comment #3, patch #4216 (project freeciv): Is this ticket still relevant? At least for some of these properties an alternative implementation has been added since this ticket was created. ___ Reply to this item at:

[Freeciv-Dev] [patch #4216] RFC: Tile property requirements

2013-09-24 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #4216 (project freeciv): > What properties you have in mind? "Claimed" is one. (I think it has been suggested before) What target_player can see on the tile if it is there. Examples (without final names): Tile seen, Tile known, Units on tile that isn't in the invisible

[Freeciv-Dev] [patch #4216] RFC: Tile property requirements

2013-09-24 Thread Marko Lindqvist
Follow-up Comment #1, patch #4216 (project freeciv): What properties you have in mind? I've had an idea about "claimed = within somebody's borders" type tile requirement myself, and some additions to CityTile (properties applicable only to tiles within city radius) such as "worked" (note that outp

[Freeciv-Dev] [patch #4216] RFC: Tile property requirements

2013-09-24 Thread Sveinung Kvilhaugsvik
URL: Summary: RFC: Tile property requirements Project: Freeciv Submitted by: sveinung Submitted on: Tue 24 Sep 2013 03:33:24 PM GMT Category: general Priority: 5 - Normal